tkchu / Game-Programming-Patterns-CN
《游戏编程模式》中文版
☆1,623Updated 6 months ago
Alternatives and similar repositories for Game-Programming-Patterns-CN
Users that are interested in Game-Programming-Patterns-CN are comparing it to the libraries listed below
Sorting:
- 配合我的知乎专栏写的项目☆1,780Updated last year
- 可编程渲染管线实现,帮助初学者学习渲染☆1,399Updated 7 months ago
- 《Real-Time Rendering 4th》 (RTR4) 中文翻译☆2,725Updated 2 months ago
- 《全局光照技术:从离线到实时渲染》☆1,094Updated last year
- 《百万在线:大型游戏服务端开发》是C++与Lua方向游戏服务端开发的入门书籍,内容涵盖Skynet引擎、C++底层开发、服务端架构设计等多个方面,全景展现网络游戏核心技术。☆474Updated 3 years ago
- 电子书 -《Real-Time Rendering 3rd》提炼总结 | 全书共9万7千余字。你可以把它看做中文通俗版的《Real-Time Rendering 3rd》,也可以把它看做《Real-Time Rendering 3rd》的解读版与配套学习伴侣,或者《Rea…☆2,622Updated 7 years ago
- 中文游戏服务器资源大全☆1,856Updated last year
- 从零编写游戏引擎教程 Writing a game engine tutorial from scratch☆3,237Updated last year
- pbrt 中文整合翻译 基于物理的渲染:从理论到实现 Physically Based Rendering: From Theory To Implementation☆1,200Updated last month
- 一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (ski…☆2,181Updated 2 weeks ago
- 现代图形引擎入门指南☆409Updated last month
- 3D Software Renderer in 700 Lines !!☆2,280Updated 7 months ago
- A 2D Graphics Engine for Mobile Game☆1,992Updated 6 years ago
- 游戏开发学习笔记☆332Updated 5 months ago
- 基于Unity开源框架GameFramewrk实现的一款塔防游戏Demo☆1,772Updated 2 years ago
- 游戏服务器框架,网络层分别用SocketAPI、Boost Asio、Libuv三种方式实现, 框架内使用共享内存,无锁队列,对象池,内存池来提高服务器性能。还包含一个不断完善的Unity 3D客户端,客户端含大量完整资源,坐骑,宠物,伙伴,装备, 这些均己实现上阵和穿戴,…☆1,493Updated 2 weeks ago
- # Unity游戏开发资源☆1,246Updated last week
- A MMOG engine of server.☆5,602Updated 2 years ago
- 书籍《Unity Shader入门精要》源代码☆5,761Updated 2 years ago
- ⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)☆1,907Updated 5 years ago
- luban是一个强大、易用、优雅、稳定的游戏配置解决方案。luban is a powerful, easy-to-use, elegant and stable game configuration solution.☆3,805Updated last week
- a Cross-Platform, 2D Survival Sandbox Game Project. Based on C++17/cmake/OpenGL/SQLite3.☆722Updated 2 years ago
- 帧同步 教程☆1,082Updated 5 years ago
- 《金庸群侠传》c++复刻版,已完工☆2,729Updated this week
- 这是一个仿制lua解释器的项目,我希望通过逐步实现lua解释器的各个部分,更加深刻地掌握lua的基本结构和运作原理。☆435Updated 2 years ago
- KlayGE is a cross-platform open source game engine with plugin-based architecture.☆2,138Updated 3 weeks ago
- 公众号: 壹种念头 教程源码☆520Updated 4 years ago
- My first book for our QQ group☆544Updated 2 years ago
- QQ Group:538722494,KSFramework = KEngine + SLua(or xLua) , Unity3D Framework/Toolsets focus on hot reload☆1,819Updated 2 years ago
- A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real ti…☆4,073Updated 2 years ago