mikolalysenko / parse-objLinks
Parses a .OBJ file
☆24Updated 2 years ago
Alternatives and similar repositories for parse-obj
Users that are interested in parse-obj are comparing it to the libraries listed below
Sorting:
- Generate 3d box geometry☆10Updated 9 years ago
- Wavefront OBJ parser☆19Updated 9 years ago
- A flexible wrapper for gl-vao and gl-buffer that you can use to set up renderable WebGL geometries from a variety of different formats.☆51Updated 6 years ago
- ☆35Updated 6 years ago
- glsl-numerify is a debugging shader generator for WebGL: given a texture, blows it up in size, displays the pixel values as numbers.☆15Updated 8 years ago
- Create a RenderingContext (2d, webgl, webgl2, bitmaprenderer, webgpu) for use in PEX.☆15Updated 11 months ago
- A 3D spherical coordinates camera with inertia☆38Updated 7 years ago
- ☆29Updated 9 years ago
- A JS generator function that returns a list of vertices describing an isosuface given a density and level.☆35Updated 7 years ago
- A glslify module for domain coloring in the complex plane☆14Updated 8 years ago
- test if a ray intersects an aabb in 3d space☆19Updated 9 years ago
- Helper module for debugging raytraced SDFs☆12Updated 9 years ago
- streaming gl.readPixels from an FBO☆31Updated 8 years ago
- Applies one iteration of Loop's algorithm to a triangular mesh☆12Updated 10 years ago
- A minimal cube geometry for 3D rendering, including normals, UVs and cell indices (faces).☆11Updated 6 years ago
- Vertex array object wrapper for WebGL☆26Updated 6 years ago
- regl-pipeline is a pass manager and pass dependency graph editor for regl, an API for webgl.☆16Updated 8 years ago
- ✂️ Shakes out any unused functions from your GLSL shaders☆13Updated 8 years ago
- 📔 Simplify authoring GLSL shaders and reduce boilerplate☆30Updated 8 years ago
- Collection of experiments for the pex library☆44Updated 8 years ago
- Extract a contour on a simplicial complex☆11Updated 3 years ago
- approximate face normal in the fragment shader☆29Updated 10 years ago
- Compute mesh normals using angle weights☆24Updated 3 years ago
- Path smoothing for vector valued input curves☆19Updated 2 years ago
- 3D Wavelet Rasterization☆30Updated 8 years ago
- quick 3D earth for GLSL☆13Updated 10 years ago
- perturb normal from a normal map☆36Updated 6 years ago
- STL (ASCII and binary) file parser☆11Updated 10 years ago
- WebGL framebuffer wrapper☆59Updated 8 years ago
- project 3D point into 2D window space☆10Updated 10 years ago