CharlotteGore / matrix-to-cssLinks
Converts gl-matrix mat4 objects into css transform: matrix3d strings
☆18Updated 11 years ago
Alternatives and similar repositories for matrix-to-css
Users that are interested in matrix-to-css are comparing it to the libraries listed below
Sorting:
- 📔 Simplify authoring GLSL shaders and reduce boilerplate☆30Updated 9 years ago
- 🎩 Create a magic getter/setter object for a given WebGLProgram's uniforms.☆18Updated 7 years ago
- easing library allowing to describe complex easings in JSON☆57Updated 9 years ago
- Linear interpolation between multiple arrays☆13Updated 4 years ago
- glslify transform that provides you with a cleaner module import/export syntax☆14Updated 9 years ago
- project 3D point into 2D window space☆10Updated 10 years ago
- A transform stream for glslify that replaces CSS-style hexadecimal colors with `vec3/vec4` definitions.☆35Updated 9 years ago
- A common interface for 3D cameras☆11Updated 10 years ago
- A camera for regl☆48Updated 5 years ago
- a little tool for easing values with spring forces for animations☆11Updated 2 years ago
- Babel transform for glslify☆49Updated 5 years ago
- demo and documentation site for regl☆10Updated 9 years ago
- gets a plane's normal from 3 points☆12Updated 10 years ago
- Experimental ES6 WebGL engine☆76Updated 8 years ago
- experiments with http://regl.party☆11Updated 9 years ago
- glsl-numerify is a debugging shader generator for WebGL: given a texture, blows it up in size, displays the pixel values as numbers.☆15Updated 9 years ago
- Reuse typed arrays☆76Updated 4 years ago
- Linear interpolation between two angles along the shorter arc☆17Updated 7 years ago
- unproject 2D point to 3D coordinate☆21Updated 10 years ago
- Recycle objects with minimal boilerplate with an object pool☆21Updated 8 years ago
- Applies one iteration of Loop's algorithm to a triangular mesh☆12Updated 10 years ago
- Converts a distance unit (e.g. m) to another (e.g. cm)☆25Updated 3 years ago
- Creates a 2d chevron type shape in 3d space.☆14Updated 10 years ago
- A browserify transform stream that optimizes your glslify shaders☆22Updated 11 years ago
- triangulates a series of 2D contours☆16Updated 6 years ago
- A browserify transform that automatically installs your missing dependencies for you☆70Updated 8 years ago
- ray - quadtree intersection + traversal for 2d "voxels"☆17Updated 9 years ago
- Linearly interpolate two numbers, but snap to the closest value if the difference between them is small enough☆12Updated 10 years ago
- Creates a ring cut into piece in 3d space.☆27Updated 10 years ago
- Create polygons with the Canvas API☆22Updated 3 years ago