gre / smoothstep
the smoothstep() function
☆28Updated 10 years ago
Alternatives and similar repositories for smoothstep:
Users that are interested in smoothstep are comparing it to the libraries listed below
- Extrudes a shape along a path☆28Updated 11 months ago
- Generates a ray for Shadertoy-style raycasting in GLSL☆23Updated 9 years ago
- Tree-shakes and optimizes ThreeJS apps☆65Updated 7 years ago
- an easy way to set vertex data on a BufferGeometry☆27Updated 4 years ago
- Builds a ThreeJS quaternion from a normal vector☆28Updated 2 years ago
- A camera dolly helper for threejs☆29Updated 6 years ago
- A transform stream for glslify that replaces CSS-style hexadecimal colors with `vec3/vec4` definitions.☆34Updated 8 years ago
- Layer texels on top of each other in the same shader.☆19Updated 6 years ago
- Compute mesh normals using angle weights☆22Updated 3 years ago
- Babel transform for glslify☆49Updated 4 years ago
- Artworks with Shader.☆32Updated 6 years ago
- A CapsuleBufferGeometry as a new geometry primitive for THREE.JS☆34Updated 2 years ago
- A browserify transform stream that optimizes your glslify shaders☆21Updated 10 years ago
- Get vertex and face data from THREE.Geometry☆41Updated 2 years ago
- glslify transform that provides you with a cleaner module import/export syntax☆14Updated 9 years ago
- 3D Geometry Primitives for WebGL☆42Updated 9 years ago
- Transform geometry positions with a 4x4 transformation matrix.☆13Updated 9 years ago
- ShaderTexture, a helper to use procedurally generated texture☆13Updated 8 years ago
- A JS generator function that returns a list of vertices describing an isosuface given a density and level.☆35Updated 7 years ago
- glsl-numerify is a debugging shader generator for WebGL: given a texture, blows it up in size, displays the pixel values as numbers.☆15Updated 8 years ago
- ☆35Updated 5 years ago
- wraps words based on arbitrary 2D glyphs☆72Updated 3 years ago
- A transform stream for glslify that adds an `import` directive to your shaders.☆22Updated 4 years ago
- 📔 Simplify authoring GLSL shaders and reduce boilerplate☆30Updated 8 years ago
- List of periodic functions normalized to 0..1 range☆55Updated 4 years ago
- project 3D point into 2D window space☆10Updated 9 years ago
- glsl function for making cosine palettes☆34Updated 8 years ago
- Centers vertices around a point.☆11Updated 2 years ago
- Minimal WebGPU Library☆29Updated 2 years ago
- Maf☆81Updated 3 years ago