glslify / glsl-diffuse-oren-nayarLinks
Oren-Nayar diffuse lighting for GLSL
☆26Updated 8 years ago
Alternatives and similar repositories for glsl-diffuse-oren-nayar
Users that are interested in glsl-diffuse-oren-nayar are comparing it to the libraries listed below
Sorting:
- glsl ggx lighting model☆45Updated 8 years ago
- A collection of modifiers and operations for distance field equations☆115Updated 4 years ago
- Calculates the specular/fresnel power in the Cook-Torrance model☆31Updated 8 years ago
- ☆161Updated 9 years ago
- Distance Field Editor (experimental)☆47Updated 4 years ago
- Ray dispersion visualization in WebGL☆90Updated 8 years ago
- Various tests of Physically-Based Rendering via Three.js☆40Updated 8 years ago
- Given a signed distance function and ray, trace a scene to find the first point of intersection.☆36Updated 8 years ago
- Utilities to manipulate spherical images☆71Updated 6 years ago
- Basic fog functions for GLSL☆32Updated 6 years ago
- emscripten port of GLSL optimizer based on Mesa's GLSL compiler. Used in Unity for mobile shader optimization.☆84Updated 10 years ago
- Vertex based ambient occlusion calculation for meshes☆57Updated 8 years ago
- Rendering procedural 3D geometry by raymarching through a distance field☆101Updated 9 years ago
- generate spherical harmonics from a cubemap☆68Updated 8 years ago
- ☆115Updated 8 years ago
- Worley noise implementation for WebGL shaders☆90Updated 9 years ago
- transpiles GLSL tokens from v100 to v300 es☆40Updated 9 years ago
- perturb normal from a normal map☆36Updated 7 years ago
- A bunch of distance field primitives for ray marching☆198Updated 5 years ago
- ☆43Updated 7 years ago
- Signed Distance Function Sculpting☆53Updated 7 years ago
- Real-time Indirect lighting with Reflective Shadows Maps in WebGL☆49Updated 8 years ago
- Lightweight GLSL live-coding tool for macOS, Linux and Windows☆101Updated 2 years ago
- Collection of experiments for the pex library☆44Updated 8 years ago
- GPU-Accelerated Dynamic Fracture in the Browser - CIS 565 Final Project☆34Updated 2 years ago
- Collection of Simplex Noise functions☆135Updated 5 years ago
- GPU fluid simulation☆171Updated 13 years ago
- Implementation of trails with WebGL☆66Updated 12 years ago
- bitmap font rendering for stackgl☆70Updated 10 years ago
- WebGL node editor for Signed Distance Functions☆110Updated 8 years ago