glslify / glslify-optimizeLinks
A browserify transform stream that optimizes your glslify shaders
☆22Updated 10 years ago
Alternatives and similar repositories for glslify-optimize
Users that are interested in glslify-optimize are comparing it to the libraries listed below
Sorting:
- lowww webgl2 rendering engine☆24Updated 5 years ago
- glslify transform that provides you with a cleaner module import/export syntax☆14Updated 9 years ago
- 🎩 Create a magic getter/setter object for a given WebGLProgram's uniforms.☆18Updated 7 years ago
- Easily generate an irradiance environment map from an existing environment map.☆27Updated 7 years ago
- project 3D point into 2D window space☆10Updated 10 years ago
- Transform geometry positions with a 4x4 transformation matrix.☆13Updated 9 years ago
- A transform stream for glslify that replaces CSS-style hexadecimal colors with `vec3/vec4` definitions.☆34Updated 8 years ago
- Smooth minimum functions for GLSL☆41Updated 10 years ago
- Draws a big triangle onto the screen☆41Updated 8 years ago
- Builds a ThreeJS quaternion from a normal vector☆28Updated 3 years ago
- Linear interpolation between two angles along the shorter arc☆17Updated 6 years ago
- glsl-numerify is a debugging shader generator for WebGL: given a texture, blows it up in size, displays the pixel values as numbers.☆15Updated 9 years ago
- Reuse typed arrays☆76Updated 3 years ago
- Babel transform for glslify☆49Updated 4 years ago
- ☆19Updated 10 years ago
- Extrudes a shape along a path☆28Updated last year
- Generates a ray for Shadertoy-style raycasting in GLSL☆23Updated 10 years ago
- The conversions between RGB and HSV for glslify.☆11Updated 8 years ago
- the smoothstep() function☆28Updated 10 years ago
- ☆35Updated 6 years ago
- blend mode 'overlay' for GLSL☆21Updated 10 years ago
- Tree-shakes and optimizes ThreeJS apps☆65Updated 7 years ago
- Mini toy WebGL library☆23Updated 7 years ago
- an easy way to set vertex data on a BufferGeometry☆27Updated 5 years ago
- Linear interpolation between multiple arrays☆13Updated 4 years ago
- 📔 Simplify authoring GLSL shaders and reduce boilerplate☆30Updated 9 years ago
- Calculate SDF for image/bitmap/bw data☆53Updated 2 years ago
- Generates a 3D lookAt matrix in GLSL☆29Updated 2 years ago
- Recycle objects with minimal boilerplate with an object pool☆21Updated 8 years ago
- List of periodic functions normalized to 0..1 range☆55Updated 4 years ago