mikemarek / soft-body-physics
A 2D soft-body physics simulation implemented using a point-mass system connected via flexible constraints.
☆32Updated last year
Related projects ⓘ
Alternatives and complementary repositories for soft-body-physics
- An application to visualise the ray tracing process used in computer graphics☆19Updated 2 months ago
- Community edition of the Slingshot physics engine☆92Updated last year
- Projects and Resources on Physics (Physically) based animation☆42Updated 4 years ago
- A WebGPU implementation of Position Based MPM (PB-MPM), presented at SIGGRAPH 2024.☆99Updated last month
- Pure Python implementation of d-dimensional AABB tree.☆62Updated 10 months ago
- Simple rigid-body physics simulator powered by XPBD.☆129Updated 10 months ago
- Physics simulation using displacement based dynamics☆11Updated 2 years ago
- ☆234Updated last year
- A small 2D physics engine that explains the physics in videogames for educational use.☆46Updated 6 months ago
- C# OpenGL Path Tracer, Real-Time GPU accelerated☆95Updated 2 years ago
- OpenGL compute shader fluid☆21Updated 4 years ago
- OpenGL Graphics Engine in Python ( Pygame, ModernGL )☆89Updated 2 years ago
- An interactive fluid simulation software that uses Smoothed-Particle Hydrodynamics☆54Updated last year
- This is an engine that I initially started building after taking a game coding class in high school to learn how the underlying systems o…☆201Updated last year
- Model synthesis is a technique for generating 2D and 3D shapes from examples.☆160Updated 8 months ago
- Interactive Rendering Engine for visualising surfaces defined by signed distance functions (SDFs).☆12Updated 7 years ago
- verlet physics☆16Updated last year
- A demo of CPU octree splatting algorithm☆46Updated 4 months ago
- SDF-based collision detection with MPM-based simulation☆36Updated 2 years ago
- eXtended Position based dynamics implementation with soft body virtual cutting☆73Updated 2 years ago
- A basic Monte Carlo raytracer in python☆25Updated 2 months ago
- Stable, numerical Navier-Stokes solver for use in real-time simulation☆15Updated 3 years ago
- This is the repository for Procedural Knots - a research project about modelling the annual ring pattern around knots in solid wood. It i…☆43Updated last year
- A simple eulerian fluid simulation using OpenGL compute shaders☆53Updated 3 years ago
- Fast fluid simulation in Python☆35Updated 3 years ago
- Real-time 2D fluid simulator with lots of visualization options.☆37Updated 3 years ago
- Simple didactic code + tutorial for the Walk on Stars (WoSt) algorithm☆83Updated last year
- Header only, single file, simple and efficient C++11 library to compute the signed distance function (SDF) to a triangle mesh☆164Updated 3 months ago
- Develop " Position Based Dynamics " based projects from scratch, include rigid body, deformables(cloth & soft body) and fluid(PBF).☆14Updated 2 years ago