A simple Wavefront OBJ viewer.
☆307Oct 23, 2023Updated 3 years ago
Alternatives and similar repositories for NuoModelViewer
Users that are interested in NuoModelViewer are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆16Nov 23, 2022Updated 3 years ago
- ☆937Jan 3, 2024Updated 2 years ago
- Metal 入门教程☆776Mar 17, 2020Updated 6 years ago
- Metal ray-tracer source code☆66May 14, 2024Updated 2 years ago
- A GPU accelerated image and video processing framework built on Metal.☆2,195Apr 10, 2024Updated 2 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Triangle Swift☆11Jun 29, 2018Updated 8 years ago
- KlayGE is a cross-platform open source game engine with plugin-based architecture.☆2,177Jul 17, 2026Updated 3 months ago
- Tiny but powerful single file wavefront obj loader☆3,899Jun 19, 2026Updated 4 months ago
- Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt…☆5,092Sep 3, 2023Updated 3 years ago
- Simple Software Render☆151Dec 8, 2017Updated 8 years ago
- My renderer for learning☆20Dec 29, 2019Updated 6 years ago
- glTF animation viewer☆13Jun 14, 2020Updated 6 years ago
- A toy physically based GPU path tracer (C++/OpenGL/GLSL)☆2,064Feb 9, 2024Updated 2 years ago
- NanoRT, single header only modern ray tracing kernel.☆1,121Oct 1, 2025Updated last year
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- Metal入门资料,涉及到iOS平台,OSX平台,TvOS平台,其中,OSX平台可以直接运行,iOS平台,TvOS平台都需要使用真机设备测试运行。下面是相关博客,欢迎拍砖☆256Aug 20, 2018Updated 8 years ago
- fluid engine developed by using Swift and Metal which is fully speeding up by using Metal Compute Shader and Grand Central Dispatch☆39Sep 21, 2020Updated 6 years ago
- Graphic Techniques Implemented on The Forge API, a cross-platform rendering framework on top of Vulkan, DirectX, Metal☆26Nov 4, 2019Updated 6 years ago
- A small, portable and extensible C++ 3D coding framework☆2,076Feb 6, 2023Updated 3 years ago
- A simple realtime graphics playground for experimentations.☆561Sep 3, 2025Updated last year
- Development of this project is continued at https://github.com/spire-engine/spire-engine. This repo is no longer updated.☆60Jul 17, 2020Updated 6 years ago
- Status bar using web technologies.☆12Jan 14, 2021Updated 5 years ago
- Tiny web page for converting between binary, decimal, hex and UTF-8☆10Sep 11, 2015Updated 11 years ago
- TDME2 - ThreeDeeMiniEngine2 is a lightweight, multi-platform 3D engine including tools suited for 3D game/application development using C…☆186Nov 8, 2025Updated 11 months ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Use VBB interactively, using a map.☆10Jan 11, 2022Updated 4 years ago
- Real-Time Rendering Framework☆3,268Sep 21, 2026Updated last month
- Source Code for "Ray Tracing Gems: High-Quality and Real-Time Rendering with DXR and Other APIs" by Eric Haines and Tomas Akenine-Möller☆1,040May 6, 2021Updated 5 years ago
- ☆147Jan 22, 2020Updated 6 years ago
- "code rain" screensaver for MS-DOS a la The Matrix☆14Jul 24, 2018Updated 8 years ago
- Physical based rendering with Vulkan using glTF 2.0 models☆1,199Jul 7, 2026Updated 3 months ago
- Physically based renderer☆28Dec 9, 2021Updated 4 years ago
- MetalImage is more faster and powerful than opengles for iOS. It is very similar to GPUImage framework, but perform a better 3D rendering…☆229Oct 10, 2022Updated 4 years ago
- Simple physically based path tracer based on Nvidia's Optix Ray Tracing Engine☆326Dec 21, 2021Updated 4 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- Dead simple X11 color picker. No extra libs required.☆11May 8, 2018Updated 8 years ago
- An Objective-C glTF 2.0 loader and Metal-based renderer☆221Oct 26, 2025Updated last year
- Binary file format for ASCII/ANSI art.☆18May 31, 2021Updated 5 years ago
- Getting Started with RTX Ray Tracing☆674Jun 19, 2020Updated 6 years ago
- Embree ray tracing kernels repository.☆2,774Updated this week
- GPUImage 3 is a BSD-licensed Swift framework for GPU-accelerated video and image processing using Metal.☆2,877Jul 25, 2024Updated 2 years ago
- Mitsuba 2: A Retargetable Forward and Inverse Renderer☆2,075Aug 22, 2022Updated 4 years ago