Philip-Trettner / SpirvNet
SPIR-V generator for .NET IL
☆33Updated 9 years ago
Alternatives and similar repositories for SpirvNet:
Users that are interested in SpirvNet are comparing it to the libraries listed below
- Sample SharpVk applications using Vulkan API in C#☆26Updated 7 years ago
- C# binding generator for Vulkan (Working Example!)☆34Updated 8 years ago
- SPIR-V shader translation for Veldrid, using SPIRV-Cross☆50Updated 6 months ago
- Runtime IL-to-shader translation engine for C#/.NET.☆67Updated 13 years ago
- C# bindings for https://www.khronos.org/vulkan/☆82Updated 6 years ago
- C# Rapid Open Widgets☆60Updated last week
- Interop bindings for Vulkan.☆33Updated 3 weeks ago
- Aximo Game Engine is an open source 3D Game Engine written in C#☆28Updated 2 years ago
- A GPU accelerated text renderer implemented in C#☆61Updated 3 years ago
- C# examples using WebGPU and NativeAOT☆49Updated 2 years ago
- A New EXperimental Scene Graph in .NET Core☆31Updated last week
- A set of platform- and renderer-agnostic libraries for game development.☆28Updated 4 years ago
- This repository contains low-level bindings for OpenGL and OpenGLES used in Evergine.☆43Updated 6 months ago
- Vulkan Memory Allocator ported to C# using Silk.NET bindings☆31Updated 2 years ago
- C# port of the famous C framework☆69Updated 5 years ago
- A C# library that offers a unified API to talk to native windowing libraries.☆42Updated 4 years ago
- Pure managed TTF / OTF reader and renderer.☆87Updated 9 years ago
- C# Vulkan interface/polyfill for WINDOWS and MacOS☆21Updated 5 years ago
- A low-level graphics library for .NET powered by Vulkan.☆20Updated 8 months ago
- Managed wrappers around DirectX APIs.☆16Updated 5 months ago
- Vulkan binding for .net☆32Updated 7 months ago
- A real-time rendering library☆42Updated 8 years ago
- .NET binding for nanovg☆28Updated 6 years ago
- Safe & Refactored Version of StbImageSharp☆16Updated 11 months ago
- C# Bindings for the Vulkan API & SPIR-V☆150Updated 2 years ago
- Automatically generated C# bindings for NVIDIA PhysX☆22Updated last year
- A simple pinvoke generator based on CppAst to generate C# for C++☆32Updated 5 years ago
- Yet Another Live Coding Tool - Powered by Veldrid and elbow grease☆29Updated 2 years ago
- C# (via Irony) GLSL syntax parser & GLSL/C++ preprocessor written in C#☆8Updated 9 years ago
- The SIMD-accelereted ray tracing in C# powered by Intel hardware intrinsic of .NET Core.☆113Updated 4 years ago