mattgodbolt / wolf-doom-quakeLinks
Slides on how Wolf and maybe one day other ID games worked
☆15Updated 2 years ago
Alternatives and similar repositories for wolf-doom-quake
Users that are interested in wolf-doom-quake are comparing it to the libraries listed below
Sorting:
- ☆85Updated 2 years ago
- A simple Voxel Space implementation implementing velocity, acceleration, pitch, camera roll, and night vision mode.☆31Updated 2 years ago
- 3D Voxel Engines with 1K Turbo Pascal Source Code☆15Updated 10 years ago
- A straightforward and easy to use 3D software renderer for real-time retro graphics.☆60Updated 6 years ago
- Simple C++ NES emulator☆25Updated 5 years ago
- 3D software renderer written with a very old dialect of C for the Motorola 68000 processor.☆38Updated 2 years ago
- The suckless FPS game☆51Updated 9 months ago
- Simple 2D physics simulation for use in video games.☆26Updated 4 years ago
- ☆12Updated 2 years ago
- A simple rayfork project template with sokol-app and CMake☆13Updated 3 years ago
- The raycasting engine from the book "Gardens of Imagination"☆23Updated last year
- Personal C/C++ 3D Software Rasterizer☆18Updated 3 weeks ago
- Simple software rasterizer with OpenGL-like interface☆32Updated 2 years ago
- WAD to glTF converter☆22Updated last year
- Pico-8 demake of Virtual Racing☆23Updated 2 years ago
- An OpenGL game and simple game engine, written in C99☆32Updated 5 years ago
- 2.5D rendering engine with: GUI system, scripts (Chaiscript), webassembly-support☆17Updated 6 years ago
- Quake III map and model renderer☆29Updated 8 years ago
- The public repo of Retro FPS Studio (RFS), for educational reading and not for reuse. See license.☆23Updated 3 years ago
- Single file collision detection, closest point, and raycasting library for convex shapes using GJK☆20Updated 8 years ago
- Emulator for NES/GB/Chip-8 written in C++.☆29Updated 3 years ago
- Zany80 fantasy computer system☆54Updated 4 years ago
- A toy game engine reflecting on simplicity and retro approach to gamedev.☆12Updated 2 years ago
- Binaries for building with Tiny C Compiler from github workflow☆19Updated 3 years ago
- font rendering, Zep vim emulator, microui integration☆15Updated 2 years ago
- Little demo of platforming and sprite batching via tinyheaders and Cave Story art☆33Updated 5 years ago
- Wing Commander Saga: Darkest Dawn Source Code☆18Updated 10 years ago
- Ryan's experimental SDL fork. YOU PROBABLY WANT libsdl-org/SDL NOT THIS.☆27Updated this week
- This is a 3d engine written from scratch in my last semester on the university (Spring 2009)☆28Updated 5 years ago
- Tile based Voxel Engine written in Pascal/Assembly using Protected Real Mode in DOS☆24Updated 10 years ago