Slides on how Wolf and maybe one day other ID games worked
☆17Jan 5, 2023Updated 3 years ago
Alternatives and similar repositories for wolf-doom-quake
Users that are interested in wolf-doom-quake are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Effectus by Boštjan Gorisek☆11Oct 5, 2020Updated 5 years ago
- Correct by Construction : a presentation given at C++ on Sea 2020☆22Aug 11, 2020Updated 5 years ago
- Presentation for pt-three-ways - a CppCon 2019 presentation☆14Jan 23, 2025Updated last year
- Template I use for my Visual C++ projects.☆12Aug 28, 2019Updated 6 years ago
- ☆16Dec 11, 2017Updated 8 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- sharkC64 is a compiler for the Commodore C64☆27Apr 19, 2026Updated 2 weeks ago
- A C++ library for TUIs (terminal user interfaces).☆13Apr 17, 2021Updated 5 years ago
- Sparkle - IRQ loader and linking solution for the C64☆21Updated this week
- mGBA dependencies☆18Jan 30, 2026Updated 3 months ago
- An Atari 8-bit SIO device implementation for a Raspberry Pi Pico☆24Mar 12, 2026Updated last month
- System Operator for the C-64: Linux Co-Processor Cartridge☆52Jan 17, 2026Updated 3 months ago
- Storing IP addresses for quick CLI access☆14Aug 14, 2023Updated 2 years ago
- A modern version of VICE PDB monitor☆23Jul 27, 2024Updated last year
- Maniac Mansion C64 explained☆44Dec 11, 2025Updated 4 months ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Oak Ridge OpenSHMEM Benchmarks☆15Jun 26, 2018Updated 7 years ago
- Commodore 64 type-in programs from sources like Compute! and Compute!'s Gazette☆22Aug 20, 2021Updated 4 years ago
- Allow a modern USB keyboard to be used with a Commodore 128 in place of the original keyboard.☆20Nov 2, 2024Updated last year
- Full reverse engineered source code of Jonathan "Joffa" Smith's Cobra☆46Nov 17, 2024Updated last year
- demonstration of live reloading☆15Feb 16, 2018Updated 8 years ago
- official MvM mission popfiles with various modifications to fix broken stuff☆11Jan 28, 2018Updated 8 years ago
- A tool to create immutable algebraic data structures and visitors for Java (such as abstract syntax trees).☆16Jan 12, 2026Updated 3 months ago
- ☆12Aug 19, 2022Updated 3 years ago
- Simple game written using Artemis Entity Framework, Libgdx and Box2D☆31Mar 16, 2015Updated 11 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- A simple state-of-the-art C++ random number generator☆19Oct 10, 2017Updated 8 years ago
- Python module for Environment Modules☆17Sep 7, 2017Updated 8 years ago
- A WIP compiler for a functional language. Very incomplete!☆16Nov 6, 2021Updated 4 years ago
- TF2-like FPS Character Controller for Godot Game Engine☆12Oct 15, 2022Updated 3 years ago
- ☆20Jan 24, 2023Updated 3 years ago
- Estimate the $USD price of an ERC20 Token by getting its DAI price from Uniswap!☆16Mar 13, 2019Updated 7 years ago
- godot3d像素抖动☆11Mar 19, 2025Updated last year
- Rust library for multi-file readahead / dropbehind☆14May 31, 2017Updated 8 years ago
- ☆33May 16, 2025Updated 11 months ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- A quick animation-visualization utility for my seamshot video, made in Unity.☆10Mar 3, 2022Updated 4 years ago
- Type inference implementation in OCaml using Algorithm W☆10Aug 26, 2021Updated 4 years ago
- Rust bindings to [primesieve](http://primesieve.org)☆10May 7, 2017Updated 9 years ago
- Godot dedicated Multiplayer Project. Check readme.md for more details☆11Aug 10, 2022Updated 3 years ago
- Expanding the StateMachineUnity repo to work with a networking option.☆14Feb 16, 2023Updated 3 years ago
- simplistic & performance oriented 3d game engine, less generalization/abstractions -> more fun & focus.☆22Apr 26, 2026Updated last week
- A fast globally unique variable supply with a pure API☆19Jun 26, 2023Updated 2 years ago