Generation of random maps
☆52Oct 16, 2013Updated 12 years ago
Alternatives and similar repositories for MapGenerator
Users that are interested in MapGenerator are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A terrain generator, meant to generate massive-scale maps for fantasy game use☆19Sep 1, 2011Updated 15 years ago
- Generation of random Island maps with Voronoi using C++☆17Nov 8, 2016Updated 9 years ago
- A world generator that is based on Voronoi diagrams☆87Dec 16, 2023Updated 2 years ago
- Polygonal map generator for games. Generates island maps with a focus on mountains, rivers, coastlines.☆39May 12, 2016Updated 10 years ago
- C++ delaunay library☆34Nov 19, 2013Updated 12 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Examples in "Rust Essentials" Book☆10Jun 17, 2016Updated 10 years ago
- ssao for ios using Urho3d☆12Jan 3, 2015Updated 11 years ago
- A simple rocket simulation engine from water rocket to satellite☆12May 25, 2021Updated 5 years ago
- A procedural map generator for roguelike games☆221Jul 18, 2021Updated 5 years ago
- Helltaker simulator using C++ with some reinforcement learning☆16Jan 5, 2021Updated 5 years ago
- My own game engine project.☆13Updated this week
- Based on: http://www-cs-students.stanford.edu/~amitp/game-programming/polygon-map-generation/☆20Jan 11, 2016Updated 10 years ago
- Entity Component System (ECS) based game engine for Creative Coding using C++20/23☆15Apr 24, 2021Updated 5 years ago
- ☆21Jan 10, 2024Updated 2 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- My playground of C++ game engine ideas.☆15Sep 19, 2016Updated 10 years ago
- 🛡️ Experiments in building a ECS-driven roguelike in Rust☆33Jul 11, 2022Updated 4 years ago
- Deploying Haskell to Lattice iCE40 using fully open source toolchain☆14May 22, 2016Updated 10 years ago
- Rust bindings to the latest stable release of SFCGAL☆13Jul 15, 2025Updated last year
- Map generator for games written in Flash. *There's an HTML5 version* on github/redblobgames/mapgen2 . Generates island maps with a focus …☆1,375May 7, 2025Updated last year
- Planet simulation demo☆12Nov 23, 2018Updated 7 years ago
- A template library for fixed-point calculations☆16Oct 11, 2018Updated 7 years ago
- 🦘 A jumping project powered by nCine☆16Aug 24, 2026Updated 3 weeks ago
- Island map generator in JavaScript☆171Apr 5, 2019Updated 7 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- A C# Library for reading REXPaint files☆18Oct 18, 2015Updated 10 years ago
- Unity native plugin for procedural world generation☆26Jul 17, 2018Updated 8 years ago
- Firmware for Arduino DRO with 4 Axis, Tachometer, Touch Probe (http://www.rysium.com/rysium.docs/)☆13Feb 6, 2024Updated 2 years ago
- A C implementation for creating 2D Voronoi/Delauney diagrams☆733Jul 25, 2026Updated last month
- Nox Futura - sort of like Dwarf Fortress in space.☆197Jul 25, 2020Updated 6 years ago
- Generating game maps on 2D grid☆14Feb 8, 2021Updated 5 years ago
- A C++ port of Wave Function Collapse Tiling☆340Dec 7, 2022Updated 3 years ago
- Takes a series of .mca files and outputs Minecraft block IDs at their Cartesian co-oridinates.☆19Apr 12, 2017Updated 9 years ago
- voxel Terrain using marching cubes and transvoxel☆112Jun 5, 2017Updated 9 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- ☆15Nov 12, 2021Updated 4 years ago
- Rudimentary java reader for the ascii art editor XP Paints file format .xp☆10Mar 12, 2016Updated 10 years ago
- The Random Island Generator being developed for use in The Rogue Sea.☆72Sep 16, 2014Updated 12 years ago
- Procedural Generation☆20Nov 6, 2016Updated 9 years ago
- An implementation of heightmap-based terrain generation algorithms.☆44Jun 2, 2019Updated 7 years ago
- Map generator based on Voronoi Diagram and Perlin noise☆217Jul 16, 2018Updated 8 years ago
- Poisson Disk Sampling for openFrameworks.☆13Jun 21, 2017Updated 9 years ago