Terasology / PolyWorldLinks
A world generator that is based on Voronoi diagrams
☆85Updated last year
Alternatives and similar repositories for PolyWorld
Users that are interested in PolyWorld are comparing it to the libraries listed below
Sorting:
- Java implementation of amtip's map generation algorthim☆82Updated 8 years ago
- Greedy meshing for complex voxel data☆170Updated 9 years ago
- Java port of the C++ library libnoise.☆37Updated 10 years ago
- Generate political maps using voronoi diagrams☆24Updated 2 years ago
- Pure Java random generator for planets☆47Updated 6 years ago
- Create your own 2D Maps with layer-by-layer system using Noise-Sample and BufferedImage pattern☆31Updated 6 years ago
- Isometric game engine. Open world, block/voxel based and sprite rendering.☆111Updated last month
- Procedural Generation☆20Updated 8 years ago
- UI framework built on top of libgdx☆23Updated 4 years ago
- Minecraft-like opensource Java project.☆63Updated 8 years ago
- microbenchmarks comparing ECS (entity component system) frameworks for java☆37Updated 8 years ago
- Procedurally generates 3D voronoi polygon islands.☆22Updated 8 years ago
- A 2D lighting system using OpenGL, LWJGL, Java☆90Updated 7 years ago
- Simple but physical engine for voxels. Demo:☆76Updated last year
- V2 of dual polygon-triangle mesh code used in redblobgames's projects from 2017 to 2022. V3 (not here) used from 2023 onwards.☆65Updated last year
- Procedurally generated quests and stories for computer games.☆64Updated 7 years ago
- Voxel Engine for jMonkeyEngine☆21Updated 10 years ago
- Generation of random maps☆52Updated 11 years ago
- One week experiment: learn how to procedurally generate maps on a sphere. Code is messy but it runs.☆147Updated 8 months ago
- Tile based level growth algorithm used in Procedural Dungeon Toolkit☆47Updated 6 years ago
- The Real-Time World Generation projekt aims to provide a tool for world/terrain generation based on prozedural algorithmes and cellular a…☆58Updated 6 years ago
- A Desktop Voxel rendering engine (window, 3D Voxels, GUI's, audio lib) + a game implementation example☆43Updated 3 years ago
- A voxel based MVC game engine for SCIENCE!☆34Updated 12 years ago
- An entity-component-system implementation for Java☆25Updated 4 years ago
- A Strategy game based on Dwarf Fortress☆67Updated 7 years ago
- C++ delaunay library☆34Updated 11 years ago
- An extensive steering behavior library in Java, Javascript, C#, C, and C++☆41Updated 8 years ago
- voxeliq is an open source block-based game engine implementation developed with C#☆166Updated 5 years ago
- Sandbox survival game created with Light Engine (Development halted due to other projects)☆22Updated 6 years ago
- Map generator based on Voronoi Diagram and Perlin noise☆211Updated 7 years ago