Some procedural planet generation in Unity 5
☆15Sep 8, 2015Updated 10 years ago
Alternatives and similar repositories for UnityPlanets
Users that are interested in UnityPlanets are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A C#/Unity port of Andy Gainey's procedural planet generator.☆48Jul 11, 2015Updated 10 years ago
- C/C++ Isosurface Extraction library☆15Jan 5, 2017Updated 9 years ago
- Infinite world using MDC☆23Oct 17, 2016Updated 9 years ago
- Testing a sphere point picking function.☆25Nov 3, 2017Updated 8 years ago
- Unity texture editor and procedural generator☆16May 13, 2015Updated 11 years ago
- Open source password manager - Proton Pass • AdSecurely store, share, and autofill your credentials with Proton Pass, the end-to-end encrypted password manager trusted by millions.
- A collection of procedural art tools for Unity☆12Sep 5, 2018Updated 7 years ago
- Unity Project of a Low-Poly-esque Terrain Sandbox Simulation☆14Feb 12, 2018Updated 8 years ago
- Pathfinding for Unity using A*☆12Jan 14, 2026Updated 5 months ago
- Epicycle .NET (C#) Photogrammetry Library☆12Nov 3, 2015Updated 10 years ago
- Epicycle .NET (C#) Math Library☆12Nov 3, 2015Updated 10 years ago
- Minimal implementation of the original Siggraph "Geometry clipmaps" paper in 200 lines of code☆11Apr 30, 2020Updated 6 years ago
- Proof-of-Concept Modular Procedural Generation Plugin for Unity.☆16Mar 4, 2016Updated 10 years ago
- PInvoke at runtime for .NET☆17Sep 13, 2018Updated 7 years ago
- A C++ class to help computation of OpenGL projection and modelview matrices starting from points 2D-3D correspondencies☆12Sep 10, 2013Updated 12 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- C# NES emulator☆10Dec 14, 2014Updated 11 years ago
- Proceural planet in WebGL and three.js (part 2)☆34Jan 22, 2019Updated 7 years ago
- Procedural Colorful Galaxies☆28Jun 12, 2016Updated 10 years ago
- World Generator Tutorial Part 1 - Unity C#☆39Feb 3, 2020Updated 6 years ago
- Playground for Rust graphic programs compiled to JavaScript☆12May 18, 2017Updated 9 years ago
- Kinect for Windows SDK for Processing☆14Jul 5, 2014Updated 11 years ago
- 🎮 Event based Input System for Unity with the stack of different input handlers [ UNMAINTAINED ]☆15Jun 8, 2018Updated 8 years ago
- Procedural generation of 3D spaceships for Unity☆29Jun 5, 2018Updated 8 years ago
- Direct Linear Transformation (DLT) Sample☆14Jul 23, 2024Updated last year
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Simple 2d Nebula/Space render, looks pretty!☆16Jul 20, 2018Updated 7 years ago
- Project for bachelor's thesis "Procedural City Generation Tool With Unity Game Engine" by Henri Viitanen☆27Jul 15, 2016Updated 9 years ago
- An attempt to port the Accrete/Starform/StarGen solar system generator from C to C# and, ultimately, add a few new features.☆18Mar 31, 2018Updated 8 years ago
- Trying to get projection mapping working for 64 bit☆18Aug 20, 2015Updated 10 years ago
- Picnic in the Oblivion - remake of j2me game STALKER Mobile 3D on Ursina engine based on panda3D with python☆11Jul 12, 2022Updated 3 years ago
- Procedural mesh generation tutorial with cubic Bezier curves.☆63May 18, 2018Updated 8 years ago
- CUDA based Voxel Raycasting - Paper: Efficient, High-Quality, GPU-Based Visualization of Voxelized Surface Data☆41Aug 4, 2015Updated 10 years ago
- Procedural generation of planets (or asteroids, etc.) using Unity.☆31Mar 9, 2016Updated 10 years ago
- Git HTTP backend in go☆13Feb 28, 2017Updated 9 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- ☆22Feb 22, 2024Updated 2 years ago
- Unity3D Quad-tree planet script with terrain generation, LOD levels, and resource placement☆123Oct 6, 2020Updated 5 years ago
- ☆16Apr 19, 2023Updated 3 years ago
- Voxel Engine for jMonkeyEngine☆22Mar 9, 2015Updated 11 years ago
- Simple event aggregation for Unity3D.☆35Oct 1, 2022Updated 3 years ago
- World Generator Tutorial Part 2 - Unity C#☆20Jan 9, 2016Updated 10 years ago
- 🖥️ In-Game console to Godot 3.0 for debugging purposes☆17Jan 2, 2019Updated 7 years ago