adamveld12 / UnityPlanets
Some procedural planet generation in Unity 5
☆15Updated 9 years ago
Alternatives and similar repositories for UnityPlanets:
Users that are interested in UnityPlanets are comparing it to the libraries listed below
- A C#/Unity port of Andy Gainey's procedural planet generator.☆47Updated 9 years ago
- a addon for Unity3d for texture painting a custom mesh and painting objects☆31Updated 12 years ago
- Procedurally Generated Textures for Unity3d☆46Updated 7 years ago
- A simple dissolve shader with edge colors using noise textures.☆25Updated 6 years ago
- Tutorials files for LibNoise.Unity☆61Updated 5 years ago
- ☆13Updated 8 years ago
- Danesh is a tool for running, analysing, tweaking, improving and understanding procedural generators. Written in Unity C#.☆60Updated 9 years ago
- Cel Shading of two thresholds with a blur/gradient between them for Unity☆59Updated 7 years ago
- Some examples of dungeon generators in Unity, including an example of a "Fitness Function"☆41Updated 7 years ago
- Procedural noise on the GPU for Unity.☆61Updated 8 years ago
- Port of https://github.com/gorhill/Javascript-Voronoi by Raymond Hill to Unity. Also, an attempt at dynamic mesh fractures.☆68Updated 10 years ago
- Procedural generation of planets (or asteroids, etc.) using Unity.☆29Updated 9 years ago
- Sketch filter with the standard image effects☆53Updated 10 years ago
- A vertex shader for background terrain based on noise.☆16Updated 6 years ago
- marching cubes ported from C to unity and C#☆63Updated 7 years ago
- Visual Noise Designer for Unity☆70Updated 8 years ago
- Time Rewind Mechanic Demo☆11Updated 8 years ago
- Testing a sphere point picking function.☆25Updated 7 years ago
- A volumetric particle system for Unity3D.☆68Updated 9 years ago
- ☆96Updated 11 years ago
- A procedural dungeon generator with connected paths created from a spanning tree☆70Updated 3 years ago
- Library to create procedural meshes in Unity3D.☆23Updated 7 years ago
- Unity3D Editor extensions for 2D Joints.☆35Updated 9 years ago
- An open source terrain generation suite.☆41Updated 4 years ago
- Geometric mirroring effect for Unity☆44Updated 9 years ago
- Procedural skybox shader with horizon line. Best for stylized games.☆23Updated 6 years ago
- An input recording/playback solution for Unity☆62Updated 4 years ago
- C# / Unity port of Joshua Tippetts Accidental Noise Library☆41Updated 8 years ago
- Procedural Generation toolkit for Unity3D☆20Updated 7 years ago
- Open source conversation framework for Unity☆17Updated 4 years ago