BaconSoap / RexReader
A C# Library for reading REXPaint files
☆17Updated 9 years ago
Alternatives and similar repositories for RexReader:
Users that are interested in RexReader are comparing it to the libraries listed below
- C# library for reading RexPaint files☆11Updated 4 years ago
- An editor for creating consoles used by SadConsole☆24Updated last year
- AGS (Adventure Game Studio) reimagined in Mono☆29Updated 2 years ago
- A compiler and framework for creating Atari 2600 games using C#.☆11Updated 2 years ago
- Pixel sprite generator ported to C Sharp☆21Updated 9 years ago
- My Roguelike Games☆18Updated 7 years ago
- Open Source roguelike written in Monogame.☆9Updated 10 years ago
- Runic Quest is a cross-platform roguelike written in C# using the SadConsole and Go Rogue libraries.☆14Updated 3 years ago
- Dwarrowdelf is a work-in-progress Nethack/Dwarf Fortress style game (and game engine)☆29Updated last month
- All In One 2D Game Engine☆31Updated 4 years ago
- C#-based port of the AS3 entity framework, Ash.☆33Updated 11 years ago
- Daggerfall engine implemented in C#.☆11Updated 11 years ago
- XNA/Monogame development toolset. New maintainer: https://github.com/PumpkinPaul/Gearset☆10Updated 9 years ago
- Voxel Engine for MonoGame with MagicaVoxel importers☆12Updated 8 years ago
- A MUD written in C# using the fantastique literary genre, started by redditors.☆26Updated 8 years ago
- Platform-agnostic GAME BOY emulator written in pure C#☆56Updated 3 years ago
- C# Multiple-User Dimension (MUD) framework☆37Updated 4 years ago
- A set of platform- and renderer-agnostic libraries for game development.☆28Updated 4 years ago
- An incomplete ZMachine interpreter written in C#☆11Updated 2 years ago
- A hacky .Net Core port of MonoGame☆8Updated 7 years ago
- The C# Roguelike made for you to fork. Built on the Invention multi-platform UI and RogueSharp library.☆28Updated 2 years ago
- A modular game engine☆19Updated last month
- Re-implement Comanche's voxel space terrain rendering algorithm with csharp☆12Updated 4 years ago
- Generic Level Editor 2D☆83Updated 2 years ago
- A procedurally generated, cave-like dungeon/map creator for rogue-like games using the cellular automata method. During its development, …☆30Updated 4 years ago
- Einige meiner Projekte basieren auf MonoGame und bei allen stellte sich die Frage nach einem soliden UI-Framework. Nach einer kleinen Suc…☆11Updated 2 years ago
- A set of utility classes and extension methods in C#☆17Updated 9 years ago
- Starcraft reimplementation in C#☆69Updated 3 years ago
- MonoGame Voxel Viewer Example☆26Updated 5 years ago
- XNA Version of NeoForce Controls☆21Updated 10 years ago