fcturan20 / SurfaceRec_Unity3DLinks
3D Triangular Surface Reconstruction from Point Cloud using SDF + Marching Cubes for Unity
☆11Updated 3 years ago
Alternatives and similar repositories for SurfaceRec_Unity3D
Users that are interested in SurfaceRec_Unity3D are comparing it to the libraries listed below
Sorting:
- Experimenting with building distance fields of vertical slices of a point cloud, then generating a mesh with marching cubes.☆14Updated 8 years ago
- Deep Learning for Robust Normal Estimation in Unstructured Point Clouds☆19Updated 6 years ago
- UnityBakedSDF is a sample Unity project for importing and visualizing BakedSDF meshes.☆38Updated 2 years ago
- Pathtracing☆14Updated 9 months ago
- ☆17Updated 4 years ago
- create unity terrain from a geotiff from opentopography.org☆14Updated 7 years ago
- Infinite Photogrammetry with the Magic Leap Spatial Computing Headset and Wave Function Collapse. This repo contains two unity projects (…☆13Updated 4 years ago
- Adds events / callbacks to Unity AudioSource to detect Start, Pause, Resume and Stopped events.☆12Updated last year
- UnityGaussianCapture is a Unity editor tool designed to capture views from a 3D scene for use in Gaussian Splatting pipelines. It export…☆35Updated 2 months ago
- In this tutorial, we will implement a generic pathfinder in Unity using C#. We will approach the tutorial from a basic 2D grid-based path…☆19Updated last year
- An Efficient Probabilistic 3D Mapping Framework Based on Octrees. A Unity C# port of the original C++ implementation.☆25Updated 6 years ago
- ☆24Updated 5 years ago
- SLAM simulation in Unity 3D☆19Updated 9 years ago
- Procedurally generated city with Unity3D☆20Updated 6 years ago
- ☆12Updated 3 years ago
- MultiGame is a tool for rapid development in Unity☆18Updated 6 months ago
- 本书讲述了增强现实的理论基础,并基于Unity 3D引擎和开源工具,从零开始构建多种类型的增强现实应用,包括基于人工标识、基于自然特征跟踪、基于SLAM、基于GIS等。☆16Updated 6 years ago
- AI in Unity.☆19Updated 3 years ago
- Sync Utilities For Mirror☆17Updated 7 months ago
- Unity Shader which achieves flat-shading, without the need for duplicating polygon vertices.☆10Updated 8 years ago
- A package for Unity to stream large Pointcloud and (textured) mesh sequences from disk☆27Updated this week
- Render vectors as colored arrows in Unity☆14Updated 2 years ago
- Smash the glass!☆24Updated 6 years ago
- A little fix for the directional shadows with msaa enabled in Unity3d.☆12Updated 7 years ago
- a unity-package allows to make annotations on arbitrary Unity-scenes of architectural sites☆15Updated 7 years ago
- Procedural indoor room layout generation based on growth algorithm☆16Updated 5 years ago
- ☆17Updated 2 years ago
- Unity tool for procedurally generating furniture arrangement scenes☆20Updated 7 years ago
- Catmull-Clark网格细分算法☆14Updated 5 years ago
- Unity3D Monocular depth estimation using Barracuda☆22Updated 3 years ago