sunsided / unity-procedural-cities
Some naive experiments with procedural city generation in Unity
☆19Updated 4 years ago
Related projects ⓘ
Alternatives and complementary repositories for unity-procedural-cities
- WIP project for creating procedural planets using Unity☆28Updated 5 years ago
- Implementation of Marching Squares to Procedurally Generate a Mesh From Grid.☆13Updated 4 years ago
- Procedural Cityscape Generation in Unity☆20Updated 4 years ago
- Unity scene baking toolkit. Lightmapping, NavMesh, OC☆12Updated last year
- Perform a raycast against one or more meshes.☆29Updated 6 years ago
- A stylised energy shield shader effect (with additional VFX).☆17Updated last year
- Display UV Check pattern of image effect for Unity3D☆26Updated 5 years ago
- Selectable Inversion Image Effect for Unity☆18Updated 4 years ago
- Example project to simulate Fur with the Shells technique, in modelization, not shaders.☆23Updated 4 years ago
- Unity plugin for make Clock and Meter in scene.☆15Updated last year
- Conways Game of Life but each frame is stacked on top of the previous one. Made in Unity☆23Updated 5 years ago
- Make different kinds of typical Visual Effects which could be valuable reference.☆20Updated 5 years ago
- A dynamically tesselating, deforming terrain map made in Unity using Compute shaders☆21Updated 8 years ago
- Mesh de-indexing utility☆24Updated 2 years ago
- A tool that generates custom editors in Unity☆23Updated 5 years ago
- Fast way to find Nearby objects within radius, using CullingGroup API☆28Updated 6 years ago
- simple gpu instancing particles with collision calculation☆12Updated 7 years ago
- A modified version of alexmuab's unity-mesh-triangulator☆15Updated 5 years ago
- Unity - dual contour (w/o QEF) octree renderer for point cloud data☆19Updated 5 years ago
- Fake, fast chains for Unity that can be animated ingame with false simple physics. If the chain is not going to move ingame you can merge…☆25Updated 6 years ago
- Open Source Tools for Unity☆18Updated 6 years ago
- An editor tool to sync scene view camera and the game camera.☆27Updated 5 years ago
- Unity3d DelaunayTriangulation☆14Updated 7 years ago
- procedural block world generation in unity☆15Updated 5 years ago
- Learning ECS - 100k Cubes in Phyllotaxis pattern☆19Updated 5 years ago
- Procedural trees generated using L-Systems☆22Updated 8 years ago