sxhzju / human_dynamicsLinks
fork of hmmr, designed to transfer the results into unity
☆45Updated 5 years ago
Alternatives and similar repositories for human_dynamics
Users that are interested in human_dynamics are comparing it to the libraries listed below
Sorting:
- [WACV 2020] Reducing Footskate in Human Motion Reconstruction with Ground Contact Constraints☆46Updated 5 years ago
- Repository for the SCA 2022 paper "Combining Motion Matching and Orientation Prediction to Animate Avatars for Consumer-Grade VR Devices"☆70Updated last year
- A Re-implementation of the paper "A Deep Learning Framework for Character Motion Synthesis and Editing"☆113Updated 7 years ago
- A Data Driven IK solver in Blender based on VAE☆31Updated 5 years ago
- The Biomotion Lab SMPL Unity Player (bmlSUP) is a tool to play SMPL-H model animations in Unity Game Engine☆48Updated 3 years ago
- Character Animation in Unity 3D using Deep Learning and Artificial Intelligence☆40Updated 6 years ago
- tf-openpose and unity IK☆99Updated 5 years ago
- Control the 3D model by capturing human joint points with a single camera☆136Updated 3 years ago
- A hand motion capture from a single color camera + Unity + a virtual webcam☆111Updated 2 years ago
- Using OpenPose in a 3D animation pipeline. Based on the work of @CMU-Perceptual-Computing-Lab, @una-dinosauria, @ArashHosseini, and @keel…☆66Updated 5 years ago
- A webpage for the papers "Skeleton-Aware Networks for Deep Motion Retargeting" and "Unpaired Motion Style Transfer from Video to Animatio…☆16Updated 5 years ago
- Training data and trained model for "Online Optical Marker-based Hand Tracking With Deep Labels"☆35Updated 7 years ago
- ☆18Updated last year
- A set of high-dimensional continuous control environments for use with Unity ML-Agents Toolkit.☆24Updated last year
- Fork of https://github.com/xbpeng/DeepMimic☆14Updated 5 years ago
- Code for 3DV 2019 paper "Predicting Animation Skeletons for 3D Articulated Models via Volumetric Nets"☆88Updated 10 months ago
- Data structures and utilities for skeleton animations.☆44Updated 2 months ago
- ☆85Updated 3 years ago
- dataset for ECCV 2020 "Motion Capture from Internet Videos"☆112Updated 4 years ago
- Batch converter of .dae and .fbx files to .bvh with help of Blender.☆24Updated 6 years ago
- This is the official implementation of the paper "A Neural Network Approach to Missing Marker Reconstruction in Human Motion Capture"☆38Updated 4 years ago
- An interactive webgl demo for real-time character animation and control using Motion VAEs [SIGGRAPH 2020]☆40Updated 4 years ago
- Scripts for manipulating and converting BVH files.☆94Updated 2 years ago
- Deep motion generator collections☆53Updated 2 years ago
- Tensorflow implementation of the CVPR 2018 paper: Neural Kinematic Networks for Unsupervised Motion Retargetting☆250Updated 5 years ago
- Online Motion Retargeting☆14Updated 12 years ago
- EM-POSE 3D Human Pose Estimation from Sparse Electromagnetic Trackers. This repository contains the code to our paper published at ICCV 2…☆78Updated 3 years ago
- Motion Reconstruction Code and Data for Skills from Videos (SFV)☆326Updated 2 years ago
- Memo about 3d human pose estimation, record of datasets, papers, codes.☆175Updated 4 years ago
- This codes implement the algoirhtm of Functionality-Driven Musculature Retargeting. You can get musculoskeletal model with simple user in…☆30Updated 4 years ago