marcelsan / DeepShadingLinks
Implementation of Nalbach et al. 2017 paper.
☆21Updated 6 years ago
Alternatives and similar repositories for DeepShading
Users that are interested in DeepShading are comparing it to the libraries listed below
Sorting:
- ☆83Updated 5 years ago
- Code for the paper "A Learned Shape-Adaptive Subsurface Scattering Model", Siggraph 2019☆51Updated 6 years ago
- Implementation of SIGGRAPH'17 paper: Interactive Reconstruction of Monte Carlo Image Sequences using a Recurrent Denoising Autoencoder☆20Updated 6 years ago
- Generative Modelling of BRDF Textures from Flash Images [SIGGRAPH Asia, 2021]☆112Updated 4 years ago
- Code and examples from our paper "Deep Illumination: Approximating Dynamic Global Illumination with Generative Adversarial Networks," by …☆73Updated 6 years ago
- ☆112Updated 5 years ago
- Some awesome researches about cloth(modeling, rendering, simulation etc)☆63Updated 5 years ago
- An optix-based GPU path tracer☆94Updated 3 years ago
- ☆71Updated 5 years ago
- It's a GPU-based real time cloth simulator and interactive.☆99Updated 4 years ago
- ☆116Updated 6 years ago
- A hair strand rendering tool using the Dear ImGui.☆77Updated 3 months ago
- Seamlessly erase seams from your favorite 3D models.☆123Updated last year
- Source code for our paper Deep Inverse Rendering for High-resolution SVBRDF Estimation from an Arbitrary Number of Images☆64Updated 6 years ago
- Data files for Mitsuba 2☆33Updated last month
- A differential theory of radiative transfer☆63Updated 5 years ago
- Implementation of "Interactive Sketch-Based Normal Map Generation with Deep Neural Networks"☆88Updated 7 years ago
- Library to Compute Centres of Rotation for Optimised Centres of Rotation Skinning by Le and Hodgins 2016 "Real-time Skeletal Skinning wit…☆59Updated 8 months ago
- ☆25Updated last year
- ☆62Updated 10 years ago
- Supplemental material of the article "Reparameterizing discontinuous integrands for differentiable rendering"☆17Updated 5 years ago
- Spherical harmonics for radiance maps in python (numpy)☆117Updated 3 weeks ago
- Implementation of algorithms to compute reflectance maps from measurements with gradient illumination.☆51Updated 4 years ago
- Implementation of Le, Hodgins 2016 paper "Real-time Skeletal Skinning with Optimized Centers of Rotation"☆45Updated 9 years ago
- Bounding Proxies for Shape Approximation (SIGGRAPH 2017) - Reference Implementation☆71Updated 5 years ago
- The pinocchio auto-rigging / weighting tool - modification☆210Updated 10 years ago
- spherical harmonics coefficients sampler & viewer☆20Updated 8 years ago
- ☆19Updated 4 years ago
- Code for the paper "Unbiased Inverse Volume Rendering with Differential Trackers"☆57Updated 3 years ago
- This code implements the key ideas of the paper: Rendering Specular Microgeometry with Wave Optics, by Ling-Qi Yan, Miloš Hašan, Bruce Wa…☆43Updated 6 years ago