liuliu / swift-mujoco
Swift Binding for MuJoCo: https://mujoco.org/
☆19Updated 2 years ago
Alternatives and similar repositories for swift-mujoco:
Users that are interested in swift-mujoco are comparing it to the libraries listed below
- Adding color to real-time scene reconstruction☆23Updated 3 years ago
- pure swift OpenGL function loading☆31Updated 7 years ago
- Hardware accelerated visualisation of Modular Multiplication on a Circle written in Swift using Metal API and SwiftUI.☆34Updated 2 years ago
- Swift for NNC☆74Updated this week
- Examples and documentation for the experimental differentiable Swift language feature☆41Updated 3 weeks ago
- Vulkan sample using Swift+SDL2, built using SwiftPM (WIP)☆19Updated 5 years ago
- A Swift framework that simplifies working with Apple's Metal API.☆55Updated last month
- ☆59Updated 6 months ago
- An open source Swift/Objc wrapper for the Bullet Physics Engine, with support for SceneKit☆65Updated 2 years ago
- Run embedding models locally in Swift using MLTensor.☆50Updated this week
- an ARView for macOS that has explicit camera control and the wrappers to use the view with SwiftUI.☆51Updated 3 months ago
- Framework for neural network model creating, training and using in predicting written with use of Metal Performance Shaders☆27Updated 2 months ago
- A set of extensions and utilities to work with CoreVideo types.☆22Updated 6 months ago
- A voxel engine written in Swift☆35Updated 4 years ago
- A demonstration of 2D animated instanced drawing in Metal☆21Updated last year
- SceneKit Advanced RayTracing Rendering Sample App in Swift and Metal (for iOS Devices)☆12Updated 2 years ago
- 1D, 2D, and 3D variations of Fast Fourier Transforms☆29Updated 2 years ago
- A Swift Playground Book that explores the Apple's Metal technology on iOS.☆30Updated 3 years ago
- ☆45Updated 2 years ago
- A demonstration of spatial rendering for Apple Vision Pro using Metal and Compositor Services☆37Updated last month
- Pixar's universal scene description for swift and the open source metaverse.☆69Updated 3 weeks ago
- VisionOS metal with swift refactored from FullyImmersiveMetal☆30Updated last year
- Piece wise spline definition for interpolation functions☆35Updated 3 years ago
- Reality Composer Pro Dynamic Materials Library☆39Updated last year
- A demonstration of RealityKit's LowLevelMesh API☆77Updated 7 months ago
- ☆29Updated 4 years ago
- A high-level Swift framework that simplifies working with GPU Metal Compute.☆59Updated 3 weeks ago
- Create Live Graphics in SwiftUI (iOS, tvOS & macOS)☆51Updated 3 years ago
- Swift Package Manager plug-in to compile Metal files that can be debugged in Xcode Metal Debugger.☆31Updated 3 weeks ago
- Swift wrapper around Open Asset Import Library (aka assimp) for macOS and Linux☆29Updated last week