liuff19 / ReconX
ReconX: Reconstruct Any Scene from Sparse Views with Video Diffusion Model
☆616Updated 2 months ago
Alternatives and similar repositories for ReconX:
Users that are interested in ReconX are comparing it to the libraries listed below
- [CVPR 2024 Oral, Best Paper Runner-Up] Code for "pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstruc…☆965Updated this week
- DepthSplat: Connecting Gaussian Splatting and Depth☆653Updated 2 months ago
- [ECCV'24] GeoWizard: Unleashing the Diffusion Priors for 3D Geometry Estimation from a Single Image☆808Updated last month
- [ICML2024] Official code for GaussianPro: 3D Gaussian Splatting with Progressive Propagation☆718Updated 3 months ago
- [SIGGRAPH Asia 2024 (Journal Track)] StableNormal: Reducing Diffusion Variance for Stable and Sharp Normal☆571Updated last month
- MoGe: Unlocking Accurate Monocular Geometry Estimation for Open-Domain Images with Optimal Training Supervision☆670Updated last month
- [CVPR 2024] Code for SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenes☆528Updated 10 months ago
- No Pose, No Problem: Surprisingly Simple 3D Gaussian Splats from Sparse Unposed Images☆604Updated last month
- TriplaneGaussian: A new hybrid representation for single-view 3D reconstruction.☆808Updated 10 months ago
- Official Implementation of paper "MonST3R: A Simple Approach for Estimating Geometry in the Presence of Motion"☆935Updated 3 weeks ago
- [ICLR 2024] Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting☆650Updated 4 months ago
- ☆452Updated 4 months ago
- [arXiv 2023] DreamGaussian4D: Generative 4D Gaussian Splatting☆541Updated 7 months ago
- CityGaussian Series for High-quality Large-Scale Scene Reconstruction with Gaussians☆625Updated last week
- RaDe-GS: Rasterizing Depth in Gaussian Splatting☆515Updated 4 months ago
- InstantSplat: Sparse-view SfM-free Gaussian Splatting in Seconds☆1,004Updated 2 weeks ago
- [arXiv'24] [Image-to-Scene on a 4090(24G)] VistaDream: Sampling multiview consistent images for single-view scene reconstruction☆385Updated last month
- [SIGGRAPH Asia'24 & TOG] Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenes☆826Updated 2 months ago
- 🌊 [ECCV'24 Oral] MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Images☆921Updated 2 months ago
- ☆389Updated 5 months ago
- [ECCV'2024] Gaussian Grouping for open-world Anything reconstruction, segmentation and editing.☆728Updated 6 months ago
- [ECCV 2024]"FSGS: Real-Time Few-Shot View Synthesis using Gaussian Splatting", Zehao Zhu*, Zhiwen Fan*, Yifan Jiang, Zhangyang Wang☆445Updated 10 months ago
- [CVPR 2024 Highlight] PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamics☆1,107Updated 5 months ago
- [TVCG2024] PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction☆590Updated 3 weeks ago
- A geometry-shader-based, global CUDA sorted high-performance 3D Gaussian Splatting rasterizer. Can achieve a 5-10x speedup in rendering c…☆511Updated 2 months ago
- [CVPR 2024] Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesis☆642Updated last week
- Large Gaussian Reconstruction Model for Efficient 3D Reconstruction and Generation☆579Updated 9 months ago
- Official repository for Splatt3R: Zero-shot Gaussian Splatting from Uncalibrated Image Pairs☆599Updated last month
- [ECCV 2024 - ORAL] Official PyTorch implementation of Gaussian Frosting: Editable Complex Radiance Fields with Real-Time Rendering☆259Updated 3 months ago
- [NeurIPS'24] WildGaussians: 3D Gaussian Splatting In the Wild☆346Updated 2 months ago