FACEGOOD / FaceAlignment_LBF3000FPS
Implementation of CVPR:[Face Alignment at 3000 FPS via Regressing Local Binary Features]
☆23Updated 7 years ago
Alternatives and similar repositories for FaceAlignment_LBF3000FPS:
Users that are interested in FaceAlignment_LBF3000FPS are comparing it to the libraries listed below
- ☆20Updated 7 years ago
- Vivid faces contains a demo of applying FRCNN on mobile platforms for extracting and training facial landmarks and 3D morph animations. C…☆19Updated 5 years ago
- ☆16Updated last year
- ☆23Updated 7 years ago
- A 3D facial mesh morpher☆28Updated 9 years ago
- VirtualRig: an interactive 3D tool for rigging and skinning 3D characters from motion capture data, where the resulting animation and sk…☆24Updated 2 years ago
- Takes two 3D head models and make them morph to each other☆30Updated 7 years ago
- 3D Face Reconstruction using a single 2D image.☆47Updated 3 years ago
- 3D Face Reconstruction from a Single Image (3rd version)☆24Updated 9 years ago
- CPU inference version of VisemeNet-tensorflow☆14Updated 5 years ago
- ☆34Updated 2 years ago
- Efficient 3D Morphable Model Face Fitting using Depth Sensing Technologies☆25Updated 2 years ago
- face rendering☆25Updated 5 years ago
- Face fitting and two applications of this.☆10Updated 6 years ago
- Blend shape facial animation☆51Updated 2 years ago
- Fast 2D and 3D Face Tracking with CNNs☆18Updated 6 years ago
- ☆12Updated 6 years ago
- ik rig retarget☆13Updated 10 months ago
- A very simple implement for the first step of deformation transfer that might be used in my later reconstruction work.☆18Updated 11 years ago
- 3rd Year Project/Dissertation. I created a Real time animation software capable of animating a 3D model of a face by only using a standar…☆30Updated 6 years ago
- non-rigid iterative closest point☆32Updated 2 years ago
- A webpage for the papers "Skeleton-Aware Networks for Deep Motion Retargeting" and "Unpaired Motion Style Transfer from Video to Animatio…☆15Updated 4 years ago
- Optical multi-view motion capture with calibration suite☆26Updated 5 years ago
- Machine Learning, Facial Rigger☆30Updated 3 years ago
- Nonrigid Iterative Closest Point Algorithm☆10Updated 9 years ago
- This is an implementation of Green Screen Matting.☆15Updated 4 years ago
- UE4 project using NNEngine and MiDaS, monocular depth estimation AI☆28Updated 5 months ago
- some useful resources for facial capture and digital human creation☆20Updated 4 years ago
- 3D Face Reconstruction from RGBD data, and Deformation Transfer☆11Updated 4 years ago
- Realtime facial motion capture, head pose estimation and rendering of the avatar☆65Updated 7 years ago