gkouros / ref-dvgo
Ref-DVGO: Reflection-Aware Direct Voxel Grid Optimization for an Improved Quality-Efficiency Trade-Off in Reflective Scene Reconstruction, ICCV23 TRICKY Workshop (Oral)
☆15Updated 3 months ago
Alternatives and similar repositories for ref-dvgo:
Users that are interested in ref-dvgo are comparing it to the libraries listed below
- ☆22Updated last year
- ☆16Updated last year
- Recovering Fine Details for Neural Implicit Surface Reconstruction (WACV2023)☆48Updated 2 years ago
- [CVPR 2024] Code for SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenes☆24Updated 10 months ago
- Differentiable Point Radiance Fields Rasteriser for Novel View Synthesis☆35Updated last year
- ☆13Updated 4 months ago
- Code of paper L0-Sampler: An L0 Model Guided Volume Sampling for NeRF☆26Updated 10 months ago
- Official implementation of "S-VolSDF: Sparse Multi-View Stereo Regularization of Neural Implicit Surfaces" (ICCV 2023)☆30Updated last year
- RaNeuS☆76Updated 5 months ago
- [CVPR'2023]: Towards Better Gradient Consistency for Neural Signed Distance Functions via Level Set Alignment☆50Updated last year
- Original reference implementation of "LAENeRF: Local Appearance Editing for Neural Radiance Fields"☆15Updated 9 months ago
- [TIP'2023] Fast Learning Radiance Fields by Shooting Much Fewer Rays, a general strategy to speed up the learning of radiance field☆66Updated 4 months ago
- ☆18Updated last year
- Script for generating customized data for indoor scene inverse rendering (e.g. FIPT, FVP, Li22, MonoSDF)☆35Updated 9 months ago
- [Just 4 Fun] Deformable-GS with less storage, 150+FPS, and sota quality.☆33Updated 7 months ago
- [ECCV 2024] Surface-Centric Modeling for High-Fidelity Generalizable Neural Surface Reconstruction☆22Updated 3 months ago
- [ICCV'2023]: Learning a More Continuous Zero Level Set in Unsigned Distance Fields through Level Set Projection☆47Updated last year
- Render COLMAP reconstructed Model with Pytorch3D☆36Updated last year
- NeuDA: Neural Deformable Anchor for High-Fidelity Implicit Surface Reconstruction (CVPR 2023)☆89Updated last year
- Implicit Differentiable Render with Neural Environment Lighting☆77Updated last year
- Accelerating SDF gradient computation in NeuS-like multi-view reconstruction with directional finite difference (DFD) and patch-based sam…☆33Updated 9 months ago
- ☆32Updated 10 months ago
- Codes for: "SPIDR: SDF-based Neural Point Fields for Illumination and Deformation"☆76Updated last year
- [SIGGRAPH Asia 2024] Streaming Volumetric Video SIBR Viewer for V3: Viewing Volumetric Videos on Mobiles via Streamable 2D Dynamic Gaussi…☆17Updated last month
- Light Transport Gaussian: Relightable 3D Gaussians Based on Precomputed Radiance Transfer☆30Updated 5 months ago
- ☆49Updated 5 months ago
- ☆11Updated 7 months ago
- Official code of AAAI'23 paper: Boosting Point Clouds Rendering via Radiance Mapping written in PyTorch☆30Updated last year
- VF-NeRF code. We learn to densely reconstruct indoor from multi-view images by representing the surface with Vector Fields (VF). We devel…☆17Updated 3 months ago