gkouros / ref-dvgoLinks
Ref-DVGO: Reflection-Aware Direct Voxel Grid Optimization for an Improved Quality-Efficiency Trade-Off in Reflective Scene Reconstruction, ICCV23 TRICKY Workshop (Oral)
☆16Updated 4 months ago
Alternatives and similar repositories for ref-dvgo
Users that are interested in ref-dvgo are comparing it to the libraries listed below
Sorting:
- ☆22Updated 2 years ago
- Codes for: "SPIDR: SDF-based Neural Point Fields for Illumination and Deformation"☆75Updated 2 years ago
- NeuDA: Neural Deformable Anchor for High-Fidelity Implicit Surface Reconstruction (CVPR 2023)☆94Updated 2 years ago
- ☆18Updated 2 years ago
- Looking Through the Glass: Neural Surface Reconstruction Against High Specular Reflections (CVPR 2023)☆63Updated 2 years ago
- Implicit Differentiable Render with Neural Environment Lighting☆81Updated 2 years ago
- [CVPR'2023]: Towards Better Gradient Consistency for Neural Signed Distance Functions via Level Set Alignment☆52Updated 2 years ago
- ☆74Updated 2 years ago
- ☆26Updated last month
- Script for generating customized data for indoor scene inverse rendering (e.g. FIPT, FVP, Li22, MonoSDF)☆41Updated 4 months ago
- Recovering Fine Details for Neural Implicit Surface Reconstruction (WACV2023)☆50Updated 3 years ago
- [NeurIPS 2024] Official implementation of "RobIR: Robust Inverse Rendering for High-Illumination Scenes"☆85Updated last year
- ☆31Updated last year
- [CVPR2024] Inverse Rendering of Glossy Objects via the Neural Plenoptic Function and Radiance Fields☆35Updated last month
- My Modification to vanilla 3D Gaussians☆125Updated last year
- RaNeuS☆77Updated last year
- [TIP'2023] Fast Learning Radiance Fields by Shooting Much Fewer Rays, a general strategy to speed up the learning of radiance field☆69Updated last year
- ICCV2023, NeRDF: Efficient View Synthesis with Neural Radiance Distribution Field☆23Updated 2 years ago
- ☆117Updated 2 years ago
- Dynamic Point Fields: Towards Efficient and Scalable Dynamic Surface Representations (ICCV 2023)☆90Updated last year
- This code is a non-official 2DGS implementation including forward and backward process of 2DGS with cuda.☆55Updated last year
- Differentiable Point Radiance Fields Rasteriser for Novel View Synthesis☆36Updated 2 years ago
- [ICCV'2023]: Learning a More Continuous Zero Level Set in Unsigned Distance Fields through Level Set Projection☆50Updated 2 years ago
- TSDF(Truncated Signed Distance Function)in pytorch☆11Updated 3 years ago
- Code release for CVPR'23 paper - "Sphere-Guided Training of Neural Implicit Surfaces"☆81Updated 2 years ago
- Official implementation of IBL-NeRF: Image-Based Lighting Formulation of Neural Radiance Fields (Computer Graphics Forum, Pacific Graphic…☆43Updated 2 years ago
- Our method takes as input a collection of images (100 in our experiments) with known cameras, and outputs the volumetric density and norm…☆58Updated 2 months ago
- ☆22Updated 2 years ago
- Official code release accompanying the paper - "ViP-NeRF: Visibility Prior for Sparse Input Neural Radiance Fields"☆69Updated 2 years ago
- ☆21Updated 2 years ago