knightliao / zbuffer
A scan-line z-buffer algorithm implementation. (图形学扫描线Z缓冲器算法的实现)
☆30Updated 10 years ago
Alternatives and similar repositories for zbuffer:
Users that are interested in zbuffer are comparing it to the libraries listed below
- ☆38Updated 7 years ago
- Monte Carlo Path Tracing☆36Updated 6 years ago
- A Coursework for Computer Graphic - Scan Line Z-Buffer☆22Updated 7 years ago
- OpenGL cloth simulation based on Jesper Mosegaards tutorial☆35Updated 6 years ago
- The code of lesson “Digital Geometry Processing” with ACAM frame☆135Updated 3 years ago
- ☆37Updated 6 years ago
- a simple RayTracer based on the Monte Carlo Path Tracing☆16Updated 7 years ago
- An offline ray tracing-based renderer for fun☆63Updated 3 years ago
- Code Replicability in Computer Graphics☆202Updated 2 years ago
- Distributed Monte Carlo Path Tracer 分布蒙特卡洛路径追踪器☆201Updated 6 years ago
- A Coursework for Computer Graphic-Monte Carlo Path Tracer (Monte Carlo Path Tracing)☆32Updated 7 years ago
- Source code for "Modeling Surface Appearance from a Single Photograph using Self-augmented Convolutional Neural Networks"☆67Updated 6 years ago
- Source code for our paper Deep Inverse Rendering for High-resolution SVBRDF Estimation from an Arbitrary Number of Images☆64Updated 5 years ago
- ☆61Updated 9 years ago
- ☆107Updated 5 years ago
- GPU-Accelerated Ray-Tracing Renderer Using CUDA☆62Updated 4 years ago
- Opengl to load .obj files☆21Updated 6 years ago
- notes and assignments of CG (CMU 15-462/662)☆92Updated 3 years ago
- Z-buffer, scanline Z-buffer, hierarchical Z-buffer and hierarchical Z-buffer with octree algorithm to determine hidden surfaces.☆26Updated 3 years ago
- as-rigid-as-possible surface deformation☆39Updated 9 years ago
- Course Homework for Games101☆73Updated last year
- Digital Geometry Processing - Fall 2016 - University of Victoria☆39Updated 8 years ago
- face reconstruct☆11Updated 2 years ago
- Assignment of [6.837 Intro to Computer Graphics, Fall 2004]☆19Updated 2 years ago
- GAMES 101.☆57Updated 4 years ago
- ☆35Updated 5 years ago
- As-rigid-as-possible image deformation in Python and C☆21Updated 9 years ago
- Simple cloth simulation with OpenGL.☆63Updated 2 years ago
- Ray Tracing 学习笔记☆65Updated 6 years ago
- Position Based Fluids CUDA implementation☆132Updated 3 years ago