knightliao / zbufferLinks
A scan-line z-buffer algorithm implementation. (图形学扫描线Z缓冲器算法的实现)
☆30Updated 11 years ago
Alternatives and similar repositories for zbuffer
Users that are interested in zbuffer are comparing it to the libraries listed below
Sorting:
- Monte Carlo Path Tracing☆37Updated 7 years ago
- ☆38Updated 7 years ago
- An offline ray tracing-based renderer for fun☆64Updated 4 years ago
- A Coursework for Computer Graphic - Scan Line Z-Buffer☆22Updated 7 years ago
- a simple RayTracer based on the Monte Carlo Path Tracing☆16Updated 8 years ago
- ☆109Updated 6 years ago
- Source code for "Modeling Surface Appearance from a Single Photograph using Self-augmented Convolutional Neural Networks"☆67Updated 6 years ago
- ☆37Updated 6 years ago
- Code for the paper "A Learned Shape-Adaptive Subsurface Scattering Model", Siggraph 2019☆49Updated 5 years ago
- Code Replicability in Computer Graphics☆202Updated 2 years ago
- GAMES 101.☆57Updated 4 years ago
- A Coursework for Computer Graphic-Monte Carlo Path Tracer (Monte Carlo Path Tracing)☆33Updated 7 years ago
- A simple ray tracing written c++.☆31Updated 11 years ago
- OpenGL cloth simulation based on Jesper Mosegaards tutorial☆35Updated 7 years ago
- CUDA accelerated BVH Construction☆17Updated 9 years ago
- Opengl to load .obj files☆21Updated 6 years ago
- A C++ implementing of Loop subdivision☆37Updated 3 years ago
- ☆45Updated 5 years ago
- Using monte carlo path tracing method to render the famous CornellBox.☆10Updated 8 years ago
- Source code for our paper Deep Inverse Rendering for High-resolution SVBRDF Estimation from an Arbitrary Number of Images☆64Updated 5 years ago
- Assignment of [6.837 Intro to Computer Graphics, Fall 2004]☆19Updated 2 years ago
- GPU-Accelerated Ray-Tracing Renderer Using CUDA☆63Updated 5 years ago
- Course Homework for Games101☆74Updated last year
- An optix-based GPU path tracer☆93Updated 2 years ago
- A Photorealistic 3D Rendering Engine☆108Updated 6 years ago
- Distributed Monte Carlo Path Tracer 分布蒙特卡洛路径追踪器☆202Updated 7 years ago
- Towards Learning-based Inverse Subsurface Scattering☆30Updated 3 years ago
- 这里整理了图形学相关的高校课程、书籍、教程、文章、博客、资源、开源项目。☆34Updated 5 years ago
- Uniform, Explicit and Implicit Laplacian Mesh Smoothing☆37Updated 7 years ago
- as-rigid-as-possible surface deformation☆39Updated 9 years ago