blahgeek / ray-tracing
A simple ray tracing written c++.
☆31Updated 11 years ago
Alternatives and similar repositories for ray-tracing:
Users that are interested in ray-tracing are comparing it to the libraries listed below
- A Photorealistic 3D Rendering Engine☆106Updated 5 years ago
- Deep-learning the Latent Space of Light Transport☆10Updated 5 years ago
- A scan-line z-buffer algorithm implementation. (图形学扫描线Z缓冲器算法的实现)☆30Updated 10 years ago
- progressive path tracer written in taichi☆23Updated 2 years ago
- Procedural city generation.☆12Updated 2 years ago
- Perfect Spatial Hashing☆15Updated 9 years ago
- surface normal estimation (CVPR 2015)☆33Updated 8 years ago
- research code collection☆14Updated 11 years ago
- Implementation of SIGGRAPH 2019 paper: Progressive Embedding☆36Updated 3 years ago
- Multi-label optimization library by Olga Veksler and Andrew Delong☆60Updated 6 years ago
- ☆43Updated 4 years ago
- ☆44Updated 7 years ago
- SIGGRAPH Asia 2020: Differentiable Refraction-Tracing for Mesh Reconstruction of Transparent Objects☆72Updated 4 years ago
- some prevalent shadertoys implemented by taichi☆34Updated 4 years ago
- Field Probing Neural Networks for 3D Data☆55Updated 6 years ago
- ☆14Updated last year
- Code for SIGGRAPH 2022 paper "Automatic quantization for physics-based simulation"☆63Updated 2 years ago
- Physically plausible interactive 3D mesh deformation based on as rigid as possible constraints.☆81Updated 2 years ago
- Source code for "Modeling Surface Appearance from a Single Photograph using Self-augmented Convolutional Neural Networks"☆67Updated 6 years ago
- Taichi-based Differentiable DVR Renderer☆13Updated 2 years ago
- Lightweight Cuda Renderer with Python Wrapper.☆54Updated 3 years ago
- The tvseg software is a library and GUI tool image segmentation.☆21Updated 9 years ago
- Local barycentric coordinates solver☆69Updated 9 years ago
- A Matlab implementation of the paper "Accelerated Quadratic Proxy for Geometric Optimization"☆18Updated 4 years ago
- Dockerfile and instructions for building Mitsuba☆16Updated 5 years ago
- ☆33Updated 2 years ago
- GPU Photon Mapper☆38Updated 3 years ago
- ☆44Updated 5 years ago
- As-Rigid-As-Possible 2D Shape Manipulation☆28Updated 6 years ago
- A symbolic asymptotic numerical solver☆33Updated 3 years ago