fanxiaochen / ARAP
as-rigid-as-possible surface deformation
☆39Updated 9 years ago
Alternatives and similar repositories for ARAP:
Users that are interested in ARAP are comparing it to the libraries listed below
- Non-Rigid version of Registar☆68Updated 9 years ago
- An implementation of our paper: Fast and Exact Discrete Geodesic Computation Based on Triangle-Oriented Wavefront Propagation☆33Updated 4 years ago
- Not Finished!☆32Updated 10 years ago
- Dense Point-to-Point Correspondences for Genus-Zero Surfaces☆28Updated 6 months ago
- A implemetation of deformation graph which was widely used in mesh deformation and non-rigid reconstruction☆57Updated 11 years ago
- non-rigid iterative closest point☆32Updated 2 years ago
- ☆37Updated 6 years ago
- As-rigid-as-possible image deformation in Python and C☆21Updated 9 years ago
- An Interactive Mesh Retopology Tool with Rigid/Non-Rigid Registration☆20Updated last year
- Template fitting for non-rigid mesh registration of a 3D face scan☆38Updated 2 years ago
- Physically plausible interactive 3D mesh deformation based on as rigid as possible constraints.☆81Updated 2 years ago
- Refactored multilinear reconstruction code.☆32Updated 7 years ago
- Static/Dynamic Filter for Mesh Geometry☆58Updated 4 years ago
- ☆25Updated 5 years ago
- An implementation of the algorithm described in the article "Optimal Step Nonrigid ICP Algorithms for Surface Registration" by Brian Ambe…☆117Updated 6 years ago
- Based on Benedict Brown's paper "Global Non-Rigid Alignment of 3D Laser Scans"☆23Updated 10 years ago
- A python implementation of the As-Rigid-As-Possible paper by Ogla Sorkine and Marc Alexa.☆46Updated 5 years ago
- Matlab implementation of the 2015 Siggraph Asia paper, "Orbifold Tutte Embeddings".☆13Updated 7 years ago
- Sparse Localized Deformation Components☆80Updated 6 years ago
- Local barycentric coordinates solver☆69Updated 10 years ago
- C++ implementation of Embedded Deformation for Shape Manipulation☆81Updated 7 years ago
- ☆15Updated 7 years ago
- Deferred shading based offscreen renderer written in pure Matlab with no dependencies. Supports texture/normal mapping, shadowing, visibi…☆19Updated 5 years ago
- Gradient-Domain Processing within a Texture Atlas☆72Updated 2 months ago
- Robust, efficient and low distortion bijective mapping in 2D and 3D☆59Updated 3 years ago
- Smoothing assignment for Geometry Processing course☆45Updated 2 years ago
- Uniform, Explicit and Implicit Laplacian Mesh Smoothing☆36Updated 7 years ago
- Parallel and Scalable Heat Methods for Geodesic Distance Computation☆31Updated 5 years ago
- A Matlab implementation of the paper "Accelerated Quadratic Proxy for Geometric Optimization"☆18Updated 4 years ago
- ☆26Updated 7 years ago