zhangzhensong / arapLinks
This is a direct implementation of Igarashi's Siggraph 05 paper "As-rigid-as-possible shape manipulation"
☆35Updated 10 years ago
Alternatives and similar repositories for arap
Users that are interested in arap are comparing it to the libraries listed below
Sorting:
- As-Rigid-As-Possible 2D Shape Manipulation☆30Updated 6 years ago
- as-rigid-as-possible surface deformation☆39Updated 9 years ago
- Physically plausible interactive 3D mesh deformation based on as rigid as possible constraints.☆83Updated 3 years ago
- ☆15Updated 7 years ago
- Blend shape facial animation☆51Updated 2 years ago
- Implementation of "Image Deformation Using Moving Least Squares" in C++ (OpenGL / OpenCV)☆72Updated 9 years ago
- As-rigid-as-possible image deformation in Python and C☆23Updated 9 years ago
- non-rigid iterative closest point☆33Updated 3 years ago
- ☆26Updated 7 years ago
- ☆15Updated 10 years ago
- Transfer deformations from source mesh to target mesh, keeping the identity of target intact.☆126Updated 10 years ago
- Not Finished!☆32Updated 10 years ago
- Gradient-Domain Processing within a Texture Atlas☆72Updated 2 weeks ago
- ☆35Updated 5 years ago
- Non-Rigid version of Registar☆68Updated 10 years ago
- "As-Rigid-As-Possible Shape Manipulation" & "Implementing As-Rigid-As-Possible Shape Manipulation and Surface Flattening" source code☆35Updated 5 years ago
- Refactored multilinear reconstruction code.☆32Updated 7 years ago
- A implemetation of deformation graph which was widely used in mesh deformation and non-rigid reconstruction☆57Updated 12 years ago
- Estimate light from photographs using spherical harmonic and other methode☆12Updated 6 years ago
- Based on Benedict Brown's paper "Global Non-Rigid Alignment of 3D Laser Scans"☆23Updated 10 years ago
- 2D Shape/Curve deformation using Moving Least Sqaures☆51Updated 12 years ago
- A very simple implement for the first step of deformation transfer that might be used in my later reconstruction work.☆18Updated 12 years ago
- A C++ implementation of "Image Smoothing via L0 Gradient Minimization"☆53Updated 6 years ago
- 2D Image Morphing Algorithms based on mesh warping. C++ project, which is transplanted from the c codes given by Yurong Sun and George Wo…☆69Updated 12 years ago
- 3D reconstruction of detected face☆73Updated 8 years ago
- A cage-based deformation for meshes in 2D.☆13Updated 6 years ago
- Automatically exported from code.google.com/p/3d-face-reconstruction☆17Updated 10 years ago
- Local barycentric coordinates solver☆69Updated 10 years ago
- auto UV mapping for triangular mesh☆41Updated 8 years ago
- This is an implementation of Michael Zollhöfer's 'Reconstruction of Personalized Avatars' work, recreating an input face from a Kinect sc…☆14Updated 8 years ago