keijiro / KlakLaspView external linksLinks
An extension for the Klak Wiring system to create audio reactive behaviors.
☆162Aug 2, 2018Updated 7 years ago
Alternatives and similar repositories for KlakLasp
Users that are interested in KlakLasp are comparing it to the libraries listed below
Sorting:
- Just tried making boids with particle trails.☆106Jan 28, 2018Updated 8 years ago
- Kvant/Spray + Motion Vectors Support☆127Jun 6, 2018Updated 7 years ago
- Mesh deforming shader example (Unity)☆305Mar 11, 2017Updated 8 years ago
- hi☆72Dec 27, 2017Updated 8 years ago
- An example of use of procedural instancing.☆280Sep 3, 2017Updated 8 years ago
- VJing with real-time 60 fps render on iPhone☆38Feb 17, 2017Updated 8 years ago
- Anamorphic lens flare effect for Unity☆188Aug 24, 2017Updated 8 years ago
- A GPU accelerated fractal terrain renderer for Unity☆289Jan 15, 2018Updated 8 years ago
- A prototype of text animation shader☆82Nov 9, 2015Updated 10 years ago
- An attempt at making a aura thingie with a isoline shader.☆203Mar 25, 2018Updated 7 years ago
- Geometric mirroring effect for Unity☆44Sep 30, 2015Updated 10 years ago
- A small utility for exporting image sequence from Unity☆48Apr 19, 2016Updated 9 years ago
- Lightning effect for Unity☆205Dec 28, 2015Updated 10 years ago
- A simple GPU particle system for Unity☆356Dec 10, 2018Updated 7 years ago
- Isoline image effect for Unity☆177Jul 21, 2016Updated 9 years ago
- Distance-field volume generator for Unity☆181May 31, 2017Updated 8 years ago
- Non-realistic hair simulation in Unity☆537Jul 24, 2018Updated 7 years ago
- Unity ECS example for special effects☆577Jul 11, 2018Updated 7 years ago
- Examples of use of the Sensel Morph with Unity☆114Jul 21, 2018Updated 7 years ago
- An example showing how to generate per-object motion vectors when using DrawMesh.☆79Oct 2, 2017Updated 8 years ago
- Low-latency Audio Signal Processing plugin for Unity☆1,680Oct 10, 2025Updated 4 months ago
- A Unity example showing how to modify vertex positions and recalculate normals of an animating skinned mesh.☆174Jan 3, 2017Updated 9 years ago
- Cosine gradient generator for Unity☆401Mar 31, 2022Updated 3 years ago
- A Unity example showing how to bake a waveform of an audio clip into a texture and use it in a shader.☆114Jan 26, 2017Updated 9 years ago
- Oldskool frame buffer feedback effect for Unity☆171Jun 24, 2018Updated 7 years ago
- Shows how to support rendering motion vectors within the standard particle system of Unity.☆115Sep 21, 2017Updated 8 years ago
- Slit-scan image effect for Unity☆134Dec 26, 2017Updated 8 years ago
- Control motion vector generation from timeline☆44Nov 29, 2017Updated 8 years ago
- GPU accelerated object array animator for Unity☆318Mar 31, 2016Updated 9 years ago
- Visuals for Phantom Sketch Mod.☆82Apr 23, 2017Updated 8 years ago
- Low poly basic shape library for Unity☆43Dec 7, 2015Updated 10 years ago
- Reaction-diffusion system with CustomRenderTexture.☆320Aug 11, 2025Updated 6 months ago
- Basic skybox extensions for Unity☆398Apr 16, 2017Updated 8 years ago
- Depth of field effect for Unity☆398Jan 27, 2017Updated 9 years ago
- An example of use of compute shaders and procedural instancing.☆676Mar 11, 2018Updated 7 years ago
- 魚の動き☆12May 26, 2016Updated 9 years ago
- Flip book effect example for Unity☆487Aug 1, 2018Updated 7 years ago
- Flowing line renderer for Unity☆370Jun 26, 2016Updated 9 years ago
- Audio reactive animation toolkit for Unity☆1,063Jul 7, 2015Updated 10 years ago