keijiro / PuppetTestLinks
An experiment in procedural dance animation
☆943Updated 3 years ago
Alternatives and similar repositories for PuppetTest
Users that are interested in PuppetTest are comparing it to the libraries listed below
Sorting:
- An example of use of compute shaders and procedural instancing.☆676Updated 7 years ago
- Experiments on geometry shader instancing with skeletal animations☆477Updated 6 years ago
- Audio reactive animation toolkit for Unity☆1,061Updated 10 years ago
- Object instancing/particle animation system for Unity☆1,219Updated 8 years ago
- paint 3D ivy in the Unity Editor, watch procedurally generated meshes simulate growth and clinging in real-time☆804Updated 3 years ago
- Skinned mesh sampling with VFX Graph☆1,128Updated 3 years ago
- Non-realistic hair simulation in Unity☆537Updated 7 years ago
- Unity VFX Graph samples with SDF (signed distance field)☆948Updated last year
- Creative coding library for Unity☆1,988Updated 2 years ago
- Test of an hologram material made in Unity.☆973Updated 2 years ago
- A realtime Matrix VFX Shader in Unity 3D☆515Updated 3 years ago
- Custom skybox shaders☆542Updated 11 years ago
- Motion blur post-processing effect for Unity☆659Updated 8 years ago
- Audio reactive Unity VFX with LASP☆694Updated 9 months ago
- Fluid dynamics for Unity's VFX graph☆702Updated 3 years ago
- Collection of ShaderGraph examples for Unity.☆703Updated 6 years ago
- Unity ECS example for special effects☆576Updated 7 years ago
- Low-latency Audio Signal Processing plugin for Unity☆1,674Updated 3 months ago
- Raymarching Shader Generator in Unity☆1,399Updated 3 years ago
- Simple examples of Unity shader graphs.☆1,260Updated 7 years ago
- A minimal example of a custom render pipeline with the Retro3D shader.☆414Updated 6 years ago
- General purpose wireframe shaders for use in Unity.☆632Updated last year
- Testbed project for Unity HDRP (High Definition Render Pipeline)☆1,243Updated 5 years ago
- Noise shader library for Unity☆1,338Updated last month
- A straightforward GPU implementation of Jos Stam's "Stable Fluids" on Unity.☆1,150Updated 4 months ago
- Contour line filter for Unity☆478Updated 7 years ago
- An image effect for Unity that simulates video compression artifacts☆526Updated 4 years ago
- WFC (Wave Function Collapse) with Unity☆341Updated 4 years ago
- A collection of custom post processing effects for Unity☆2,349Updated 5 years ago
- GPU powered boids with multiple implementations☆391Updated 7 years ago