jsxzs / SA4DLinks
Segment Any 4D Gaussians
☆83Updated last year
Alternatives and similar repositories for SA4D
Users that are interested in SA4D are comparing it to the libraries listed below
Sorting:
- GaussianFlow: Splatting Gaussian Dynamics for 4D Content Creation (TMLR)☆191Updated last year
- ☆179Updated 11 months ago
- [CVPR2025] Feat2GS: Probing Visual Foundation Models with Gaussian Splatting☆230Updated 6 months ago
- [ICLR 2025] Latent Radiance Fields with 3D-aware 2D Representations☆125Updated 11 months ago
- Novel View Extrapolation with Video Diffusion Priors☆126Updated last year
- [NeurIPS 2024] DreamScene4D: Dynamic Multi-Object Scene Generation from Monocular Videos☆232Updated last year
- [ACM MM 2025] Dynamic 2D Gaussians: Geometrically Accurate Radiance Fields for Dynamic Objects☆170Updated 6 months ago
- [ECCV 2024] Efficient Large-Baseline Radiance Fields, a feed-forward 2DGS model☆315Updated last year
- [NeurIPS 2024] Official code for "Splatter a Video: Video Gaussian Representation for Versatile Processing"☆156Updated last year
- DAS3R: Dynamics-Aware Gaussian Splatting for Static Scene Reconstruction☆155Updated 11 months ago
- [ECCV 2024] Implementation of latentSplat: Autoencoding Variational Gaussians for Fast Generalizable 3D Reconstruction☆236Updated 10 months ago
- This repository contains the code for the paper An Efficient 3D Gaussian Representation for Monocular/Multi-view Dynamic Scenes https://…☆92Updated last year
- [ECCV 2024] Official repository for "Per-Gaussian Embedding-Based Deformation for Deformable 3D Gaussian Splatting"☆155Updated last year
- Feature splatting based on INRIA GS rasterizer☆99Updated 3 months ago
- [NeurIPS 2024] MotionGS: Exploring Explicit Motion Guidance for Deformable 3D Gaussian Splatting☆152Updated 8 months ago
- ☆339Updated last year
- [CVPR2025] Official Implementation of AuraFusion360☆79Updated 6 months ago
- [NeurIPS 2024] MVInpainter: Learning Multi-View Consistent Inpainting to Bridge 2D and 3D Editing☆139Updated last year
- [CVPR'24] MorpheuS: Neural Dynamic 360° Surface Reconstruction from Monocular RGB-D Video☆166Updated last year
- [NeurIPS 2024] Geometry-Aware Large Reconstruction Model for Efficient and High-Quality 3D Generation☆173Updated last year
- Gaussian splatting implementation of Instruct-NeRF2NeRF: Editing 3D Scenes with Instructions☆124Updated last year
- Official Implementation for STAG4D: Spatial-Temporal Anchored Generative 4D Gaussians☆201Updated last year
- Flash3D: Feed-Forward Generalisable 3D Scene Reconstruction from a Single Image☆304Updated 8 months ago
- [CVPR' 2025'] Mani-GS: Gaussian Splatting Manipulation with Triangular Mesh☆193Updated 7 months ago
- [ECCV'24] FisherRF: Active View Selection and Uncertainty Quantification for Radiance Fields using Fisher Information☆198Updated 8 months ago
- [CVPR 2025] GenFusion: Closing the Loop between Reconstruction and Generation via Videos☆159Updated 9 months ago
- ☆86Updated last year
- ☆67Updated 2 years ago
- Original reference implementation of "GES : Generalized Exponential Splatting for Efficient Radiance Field Rendering" [CVPR 2024]☆233Updated last year
- Self-reimplemented version of Long-LRM.☆214Updated last month