W-Ted / GScream
Official code for ECCV2024 paper: GScream: Learning 3D Geometry and Feature Consistent Gaussian Splatting for Object Removal
☆85Updated 6 months ago
Alternatives and similar repositories for GScream
Users that are interested in GScream are comparing it to the libraries listed below
Sorting:
- Taming Video Diffusion Prior with Scene-Grounding Guidance for 3D Gaussian Splatting from Sparse Inputs (CVPR2025 Highlight)☆59Updated last month
- [arXiv 2024] Novel View Extrapolation with Video Diffusion Priors☆111Updated 3 months ago
- 🍳 [CVPR'25] PanSplat: 4K Panorama Synthesis with Feed-Forward Gaussian Splatting☆123Updated last month
- [ICLR 2025] Flow Distillation Sampling: Regularizing 3D Gaussians with Pre-trained Matching Priors☆56Updated 2 months ago
- [CVPR 2025] Official code for the paper "SplatFlow: Multi-View Rectified Flow Model for 3D Gaussian Splatting Synthesis"☆75Updated last month
- Reference implementation of CVPR 2024 (Oral) paper "NeRF-HuGS: Improved Neural Radiance Fields in Non-static Scenes Using Heuristics-Guid…☆62Updated 11 months ago
- (CVPR 2024) NViST: In the wild New View Synthesis from a Single Image with Transformers☆39Updated 7 months ago
- [NeurIPS 2024] MotionGS: Exploring Explicit Motion Guidance for Deformable 3D Gaussian Splatting☆117Updated 2 weeks ago
- "VicaSplat: A Single Run is All You Need for 3D Gaussian Splatting and Camera Estimation from Unposed Video Frames"☆69Updated last month
- MEt3R: Measuring Multi-View Consistency in Generated Images☆98Updated last week
- [NeurIPS 2024] Structure Consistent Gaussian Splatting with Matching Prior for Few-shot Novel View Synthesis☆68Updated 6 months ago
- [ECCV‘24] Pytorch implementation of 'Surface Reconstruction from 3D Gaussian Splatting via Local Structural Hints'☆94Updated 9 months ago
- Gaussian splatting implementation of Instruct-NeRF2NeRF: Editing 3D Scenes with Instructions☆95Updated last year
- Official implementation of NeurIPS 2024 paper: "FreeSplat: Generalizable 3D Gaussian Splatting Towards Free-View Synthesis of Indoor Scen…☆111Updated this week
- [CVPR 2025] Splatter-360: Generalizable 360 Gaussian Splatting for Wide-baseline Panoramic Images☆73Updated 4 months ago
- [CVPR 2025] 3DEnhancer: Consistent Multi-View Diffusion for 3D Enhancement☆80Updated 2 months ago
- ☆61Updated 5 months ago
- Prometheus: 3D-Aware Latent Diffusion Models for Feed-Forward Text-to-3D Scene Generation☆90Updated 4 months ago
- [CVPR'24] MuRF: Multi-Baseline Radiance Fields☆117Updated 8 months ago
- 🎉 Official code release of "TSGS: Improving Gaussian Splatting for Transparent Surface Reconstruction via Normal and De-lighting Priors"…☆34Updated 2 weeks ago
- How to Use Diffusion Priors under Sparse Views? (NeurIPS 2024)☆27Updated 4 months ago
- Localized Gaussian Point Management☆63Updated 2 months ago
- ☆114Updated 6 months ago
- [ECCV'2024] MVPGS: Excavating Multi-view Priors for Gaussian Splatting from Sparse Input Views☆53Updated 6 months ago
- [ICLR 2025] HiSplat: Hierarchical 3D Gaussian Splatting for Generalizable Sparse-View Reconstruction☆80Updated 3 months ago
- DAS3R: Dynamics-Aware Gaussian Splatting for Static Scene Reconstruction☆120Updated 2 months ago
- [CVPR2025] Feat2GS: Probing Visual Foundation Models with Gaussian Splatting☆154Updated last month
- The offical code repository for SC-4DGS.☆57Updated 9 months ago
- [ICLR 2025] Latent Radiance Fields with 3D-aware 2D Representations☆107Updated 2 months ago
- Self-reimplemented version of Long-LRM.☆154Updated last week