nementic-games / mesh-debugging
A suite of utilities useful for finding issues or simply visualizing properties such as UVs or normals of a mesh.
☆48Updated 3 years ago
Alternatives and similar repositories for mesh-debugging:
Users that are interested in mesh-debugging are comparing it to the libraries listed below
- Simple Unity Generate Vertex Color Model Tool☆39Updated 5 years ago
- A MonoBehaviour based class that will automatically set its Renderer with a MaterialPropertyBlock built from fields and properties marked…☆14Updated 2 months ago
- A small debugging tool to draw the editor scene with replacement shaders.☆22Updated 3 years ago
- Unity Recorder plugin to capture large image sequences.☆37Updated 8 months ago
- Short Animator.StringToHash implementation☆9Updated 5 years ago
- A collection of general purpose utilities for use with Unity☆20Updated 5 years ago
- A Unity GUI Frontend to manage build batches and review build reports☆34Updated 3 years ago
- Customizable toolbar available in the Unity editor.☆35Updated 7 years ago
- Draw data chart in Unity Editor, useful for debugging.☆31Updated 9 months ago
- Generates preview textures for sprites, icons of Unity models☆35Updated 6 years ago
- ☆20Updated 3 years ago
- A component used to display temporary textures generated during the rendering process(e.g. GBuffer,AO Texture) on the game screen☆13Updated 3 years ago
- Library of procedural generation code for use in Unity☆49Updated last year
- Example project to simulate Fur with the Shells technique, in modelization, not shaders.☆23Updated 5 years ago
- A Texture3D Atlas Import Pipeline for Unity 2019.3 and newer.☆32Updated 4 months ago
- Lib to read Clipboard Image data in Unity☆28Updated 3 months ago
- VGO is a 3D data format for Unity that can store Mesh, Texture, Material, Collider, Rigidbody, Cloth and Particle information.☆44Updated 4 months ago
- With these tools, you can prepare, validate, and package your assets for submission through publisher.unity.com.☆27Updated 2 months ago
- An example of mesh deformation in Unity☆30Updated 3 years ago
- ☆26Updated last year
- A simple shader which renders stylized wireframes while staying true (within reason) to the visual style of the Vectrex☆31Updated 3 years ago
- Octree implementation in Unity☆28Updated 2 years ago
- ☆21Updated 5 years ago
- color spreading post-processing effect in Unity☆42Updated 2 years ago
- A simple un-optimized skinned decal system for Unity.☆11Updated 6 years ago
- Pattern and helpers for writing Unity Burst jobs as generic Functions/Actions.☆40Updated 6 years ago
- A toy sample indicating how to use multi-passes using scriptable-rendering-pipeline in unity☆16Updated 5 years ago
- Generic editor for instanced properties in Unity materials.☆22Updated 6 years ago
- A simple lens flare effect in Unity's universal render pipeline☆17Updated 5 years ago
- Simple shaders for Unity3D that I created for games, for a challenge or following tutorials.☆22Updated 5 years ago