wangyu9 / qhw-codeLinks
Fast Quasi-Harmonic Weights for Geometric Data Interpolation.
☆25Updated last year
Alternatives and similar repositories for qhw-code
Users that are interested in qhw-code are comparing it to the libraries listed below
Sorting:
- Implementation of our paper: Komaritzan and Botsch, Fast Projective Skinning, ACM MIG 2019.☆56Updated last year
- ☆31Updated 3 weeks ago
- Implementation of the Velocity Skinning algorithm in C++☆17Updated last year
- Compatible Intrinsic Triangulations (SIGGRAPH 2022)☆26Updated 3 years ago
- ☆32Updated 4 years ago
- A clean Python reimplementation of "Fast and Efficient Skinning of Animated Meshes."☆95Updated 5 years ago
- Implementation of our paper "Polygon Laplacian Made Simple", Eurographics 2020.☆38Updated 4 years ago
- An Interactive Tool for Cage-Based Deformations☆34Updated 7 years ago
- Implementation of the paper "Layout Embedding via Combinatorial Optimization"☆29Updated 3 years ago
- ☆81Updated 4 years ago
- ☆14Updated 9 months ago
- ☆15Updated 2 years ago
- ☆20Updated 4 years ago
- A framework for real-time deformations with coupled skinning cages and skeletons☆31Updated 4 years ago
- Dual Quaternion and Dual Quaternion Skinning tutorial☆68Updated 6 years ago
- ☆13Updated last year
- Implementation of the paper "Surface Maps via Adaptive Triangulations" (Eurographics 2023)☆57Updated 2 years ago
- Official code for "Mesh Density Adaptation for Template-based Shape Reconstruction". SIGGRAPH 2023☆61Updated last year
- Repository for SIGGRAPH 2023 paper "A Fast Geometric Multigrid Method for Curved Surfaces"☆68Updated 8 months ago
- Code for the Siggraph 2023 Paper: Shortest Path to Boundary for Self-Intersecting Meshes☆93Updated last year
- An implementation of "Smooth Skinning Decomposition with Rigid Bones" (SIGGRAPH ASIA 2012).☆69Updated 9 years ago
- Library to Compute Centres of Rotation for Optimised Centres of Rotation Skinning by Le and Hodgins 2016 "Real-time Skeletal Skinning wit…☆59Updated 6 months ago
- Velocity Skinning - Replicability Stamp☆15Updated 4 years ago
- Interactive tool for normal driven stylization. A set of preferred normals can be chosen arbitrarily from the Gauss sphere, including sem…☆26Updated 4 years ago
- QMVC - Mean value coordinates for quad cages in 3D, reference implementation (J.-M. Thiery, P. Memari & T. Boubekeur, ACM SIGGRAPH Asia 2…☆76Updated 3 years ago
- SIGGRAPH 2022 Labs Demo for "Learning Smooth Neural Functions via Lipschitz Regularization"☆31Updated 3 years ago
- QuadMixer: layout preserving blending of quadrilateral meshes.☆31Updated 3 years ago
- Code for paper "Local Deformation for Interactive Shape Editing", SIGGRAPH 2023☆13Updated last year
- An open source, header only, blazing fast mesh processing library; supporting both triangular mesh and tetrahedral mesh.☆39Updated last year
- A reference implementation of "WRAPD: Weighted Rotation-aware ADMM for Parameterization and Deformation" written in C++. This code suppor…☆13Updated 4 years ago