jinleili / wgpu-in-appView external linksLinks
Integrate wgpu into existing iOS | Android apps.
☆395Dec 21, 2025Updated last month
Alternatives and similar repositories for wgpu-in-app
Users that are interested in wgpu-in-app are comparing it to the libraries listed below
Sorting:
- Learn wgpu 中文版☆476Dec 18, 2025Updated last month
- Simulate particle vector fields, fluid dynamics, procedural textures, and position-based dynamics based on wgpu + egui☆93Jan 17, 2026Updated 3 weeks ago
- Integrate the Bevy engine into existing iOS / Android apps.☆222Feb 1, 2026Updated 2 weeks ago
- 🦅🦁 Fast, simple 2D text renderer for wgpu☆689Dec 18, 2025Updated last month
- wgpu Hello Triangle on Android☆47Sep 12, 2024Updated last year
- Universal shader translation in Rust☆1,566Nov 9, 2023Updated 2 years ago
- MAINTENCE MODE ---- Easy to use, customizable, efficient 3D renderer library built on wgpu.☆1,153Jul 8, 2024Updated last year
- A cross-platform, safe, pure-Rust graphics API.☆16,332Updated this week
- Guide for using gfx-rs's wgpu library.☆1,851Updated this week
- LBM fluid simulation based on wgpu-rs.☆29Dec 12, 2019Updated 6 years ago
- A tiny WebGPU renderer written in Rust☆147Oct 21, 2022Updated 3 years ago
- A fast text renderer for wgpu (https://github.com/gfx-rs/wgpu)☆494Aug 19, 2025Updated 5 months ago
- 2D GPU renderer for dynamic UIs☆313Oct 27, 2025Updated 3 months ago
- Native WebGPU implementation based on wgpu-core☆1,217Updated this week
- A GPU compute-centric 2D renderer.☆3,759Updated this week
- Real time SDF (signed distance fields) calculate and rendering based on WebGPU.☆68May 7, 2021Updated 4 years ago
- Use winit like the async runtime you've always wanted☆50Jun 3, 2024Updated last year
- A language server implementation for WGSL and WESL☆620Updated this week
- Simple profiler scopes for wgpu using timer queries☆125Oct 14, 2025Updated 4 months ago
- 2D graphics rendering on the GPU in rust using path tessellation.☆2,531Nov 13, 2025Updated 3 months ago
- Glue for building Rust applications on Android with NativeActivity or GameActivity☆351Jan 11, 2026Updated last month
- GPU driven real-time renderer, backed by wgpu and rust-gpu☆206Dec 23, 2025Updated last month
- ☆145Jan 21, 2025Updated last year
- A common windowing interoperability library for Rust☆399Updated this week
- Tutorial: Rust wgpu graphics programming on native devices and the web.☆322Oct 16, 2023Updated 2 years ago
- Cross-platform C++ example for WebGPU and Dawn☆295Jul 13, 2025Updated 7 months ago
- Backend code to use egui with wgpu.☆116Aug 21, 2025Updated 5 months ago
- Experimental WebGPU plugin for Flutter☆11Jan 11, 2021Updated 5 years ago
- Cross-platform GPU-accelerated fractal renderer built with Rust and WebGPU☆18Feb 3, 2026Updated last week
- A Rust library for manipulating curves☆910Feb 4, 2026Updated last week
- Contrast is a WebGPU based 2D render engine written in Rust☆84Apr 26, 2025Updated 9 months ago
- Collection of C-language examples that demonstrate basic rendering and computation in WebGPU native.☆493Updated this week
- Provides a mechanism to lay out data into GPU buffers according to WGSL's memory layout rules☆194Sep 12, 2025Updated 5 months ago
- Component based UI library for graphical rust applications.☆12Mar 10, 2022Updated 3 years ago
- This project features optimized Go language, expert source code, concurrent processing, and industry-best practices.☆142Mar 14, 2023Updated 2 years ago
- 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧☆7,589Oct 31, 2025Updated 3 months ago
- Window handling library in pure Rust☆5,809Updated this week
- Rust bindings to the Android NDK☆1,274Nov 23, 2025Updated 2 months ago
- A WebGPU-accelerated ONNX inference run-time written 100% in Rust, ready for native and the web☆1,747Jul 21, 2024Updated last year