jinleili / wgpu-in-appLinks
Integrate wgpu into existing iOS | Android apps.
☆379Updated last month
Alternatives and similar repositories for wgpu-in-app
Users that are interested in wgpu-in-app are comparing it to the libraries listed below
Sorting:
- 2D GPU renderer for dynamic UIs☆301Updated 3 weeks ago
- 🦅🦁 Fast, simple 2D text renderer for wgpu☆647Updated 2 weeks ago
- A tiny WebGPU renderer written in Rust☆144Updated 3 years ago
- A fast text renderer for wgpu (https://github.com/gfx-rs/wgpu)☆488Updated 3 months ago
- A common windowing interoperability library for Rust☆393Updated 2 months ago
- 📜A simple 2D text renderer for wgpu📜☆127Updated last month
- Tutorial: Rust wgpu graphics programming on native devices and the web.☆321Updated 2 years ago
- Integrate the Bevy engine into existing iOS / Android apps.☆204Updated last month
- An N-body WebAssembly simulation using Web GPU☆241Updated 2 years ago
- A portable and modular superset of WGSL☆200Updated last week
- Simulate particle vector fields, fluid dynamics, procedural textures, and position-based dynamics based on wgpu + egui☆92Updated 3 months ago
- VsCode Syntax highlight for WGSL files☆90Updated last year
- MAINTENCE MODE ---- Easy to use, customizable, efficient 3D renderer library built on wgpu.☆1,145Updated last year
- Experimental real-time renderer with support for dynamic global illumination☆423Updated 6 months ago
- A high-performance, hot-reload graphics engine.☆293Updated 2 weeks ago
- GPU driven real-time renderer, backed by wgpu and rust-gpu☆190Updated last month
- A 3D engine with ECS and Vulkan renderer for Rust developers☆310Updated 5 months ago
- Fast GPU cached text rendering☆710Updated 3 months ago
- A curated list of wgpu code and resources.☆459Updated 3 years ago
- A language server implementation for WGSL and WESL☆583Updated last week
- Screen 13 is an easy-to-use Vulkan rendering engine in the spirit of QBasic.☆322Updated last month
- Antialiased 2D vector drawing library written in Rust☆881Updated last month
- Sharp and simple graphics library☆702Updated last month
- Dear imgui renderer for wgpu-rs.☆283Updated last month
- Real time SDF (signed distance fields) calculate and rendering based on WebGPU.☆68Updated 4 years ago
- Universal shader translation in Rust☆1,559Updated 2 years ago
- A crate for loading glTF 2.0☆596Updated last month
- A GPU raytracer inspired by the "Ray Tracing In One Weekend" series of books☆52Updated last year
- Rust API for loading, scaling, positioning and rasterizing OpenType font glyphs☆425Updated last month
- A minimal example of using Rust, wgpu, and egui without using eframe 🦀 Works on Windows/Linux/MacOS/Web/Android/OpenXR (Such as Quest 3 …☆71Updated last week