jinleili / wgpu-in-app
Integrate wgpu into existing iOS | Android apps.
☆283Updated this week
Related projects ⓘ
Alternatives and complementary repositories for wgpu-in-app
- 2D GPU renderer for dynamic UIs☆257Updated 2 months ago
- A tiny WebGPU renderer written in Rust☆141Updated 2 years ago
- A fast text renderer for wgpu (https://github.com/gfx-rs/wgpu)☆452Updated 8 months ago
- Experimental real-time renderer with support for dynamic global illumination☆400Updated 8 months ago
- A common windowing interoperability library for Rust☆324Updated 3 months ago
- A curated list of wgpu code and resources.☆421Updated 2 years ago
- Simulate particle vector fields, fluid dynamics, procedural textures, and position-based dynamics based on wgpu + egui☆70Updated this week
- a language server implementation for the WGSL shading language☆407Updated last week
- 🦅🦁 Fast, simple 2D text renderer for wgpu☆444Updated last week
- MAINTENCE MODE ---- Easy to use, customizable, efficient 3D renderer library built on wgpu.☆1,068Updated 4 months ago
- Screen 13 is an easy-to-use Vulkan rendering engine in the spirit of QBasic.☆261Updated last month
- A 3D engine with ECS and Vulkan renderer for Rust developers☆292Updated this week
- Universal shader translation in Rust☆1,539Updated last year
- Tutorial: Rust wgpu graphics programming on native devices and the web.☆291Updated last year
- A UI layout engine written in Rust☆262Updated 7 months ago
- ☆135Updated last week
- 3d transformation gizmo☆200Updated last week
- Dear imgui renderer for wgpu-rs.☆257Updated 3 weeks ago
- Vulkan bindings for Rust.☆267Updated last week
- A crate for loading glTF 2.0☆531Updated 2 months ago
- 3D fluid simulation experiments in Rust, using WebGPU-rs (WIP)☆404Updated last year
- Fast prototyping 3D engine☆101Updated 2 years ago
- OpenXR bindings for Rust☆281Updated 3 weeks ago
- Multi-backend renderer with asset pipeline. The objective of this repo is to build a scalable, flexible, data driven renderer.☆640Updated 3 months ago
- A WGSL playground inspired by Shadertoy.☆95Updated 10 months ago
- yakui is a declarative Rust UI library for games☆238Updated 2 weeks ago
- GPU driven real-time renderer, backed by wgpu and rust-gpu☆74Updated this week
- Antialiased 2D vector drawing library written in Rust☆790Updated this week
- A Realtime Path Tracer for Bevy.☆348Updated last year
- Efficient and easy to use rendering framework for real-time visualization based on WebGPU☆79Updated this week