Integrate wgpu into existing iOS | Android apps.
☆402May 10, 2026Updated last month
Alternatives and similar repositories for wgpu-in-app
Users that are interested in wgpu-in-app are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Learn wgpu 中文版☆496May 10, 2026Updated last month
- Simulate particle vector fields, fluid dynamics, procedural textures, and position-based dynamics based on wgpu + egui☆98Mar 28, 2026Updated 2 months ago
- Integrate the Bevy engine into existing iOS / Android apps.☆234Feb 1, 2026Updated 4 months ago
- wgpu Hello Triangle on Android☆47Sep 12, 2024Updated last year
- Real time SDF (signed distance fields) calculate and rendering based on WebGPU.☆71May 7, 2021Updated 5 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- 🦅🦁 Fast, simple 2D text renderer for wgpu☆735Apr 13, 2026Updated last month
- LBM fluid simulation based on wgpu-rs.☆30Dec 12, 2019Updated 6 years ago
- A tiny WebGPU renderer written in Rust☆149Oct 21, 2022Updated 3 years ago
- MAINTENCE MODE ---- Easy to use, customizable, efficient 3D renderer library built on wgpu.☆1,160Jul 8, 2024Updated last year
- A cross-platform, safe, pure-Rust graphics API.☆17,330Updated this week
- Universal shader translation in Rust☆1,564Nov 9, 2023Updated 2 years ago
- A fast text renderer for wgpu (https://github.com/gfx-rs/wgpu)☆503Mar 12, 2026Updated 2 months ago
- Native WebGPU implementation based on wgpu-core☆1,313Jun 1, 2026Updated last week
- Guide for using gfx-rs's wgpu library.☆1,929May 17, 2026Updated 3 weeks ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- 2D GPU renderer for dynamic UIs☆322Oct 27, 2025Updated 7 months ago
- Fast javascript 3D surface chart (surface plot) component that uses HTML5 WebGL.☆13Jul 26, 2016Updated 9 years ago
- Glue for building Rust applications on Android with NativeActivity or GameActivity☆388Mar 24, 2026Updated 2 months ago
- Use winit like the async runtime you've always wanted☆51Jun 3, 2024Updated 2 years ago
- A GPU compute-centric 2D renderer.☆4,078Updated this week
- 2D graphics rendering on the GPU in rust using path tessellation.☆2,569May 3, 2026Updated last month
- A common windowing interoperability library for Rust☆424Apr 5, 2026Updated 2 months ago
- A language server implementation for WGSL and WESL☆657Jun 4, 2026Updated last week
- Collection of C-language examples that demonstrate basic rendering and computation in WebGPU native.☆516Updated this week
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Simple profiler scopes for wgpu using timer queries☆132Apr 8, 2026Updated 2 months ago
- Tutorial: Rust wgpu graphics programming on native devices and the web.☆326Oct 16, 2023Updated 2 years ago
- Cross-platform C++ example for WebGPU and Dawn☆298Jul 13, 2025Updated 10 months ago
- Cross-platform GPU-accelerated fractal renderer built with Rust and WebGPU☆21Apr 12, 2026Updated last month
- GPU driven real-time renderer, backed by wgpu and rust-gpu☆235Mar 21, 2026Updated 2 months ago
- Image filters using wgpu/compute shaders☆21Oct 14, 2022Updated 3 years ago
- Experimental WebGPU plugin for Flutter☆12Jan 11, 2021Updated 5 years ago
- PBR renderer written with Rust and wgpu-rs☆33Sep 14, 2020Updated 5 years ago
- A Rust library for manipulating curves☆948May 13, 2026Updated 3 weeks ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Contrast is a WebGPU based 2D render engine written in Rust☆85Apr 26, 2025Updated last year
- This project features optimized Go language, expert source code, concurrent processing, and industry-best practices.☆142Mar 14, 2023Updated 3 years ago
- Provides a mechanism to lay out data into GPU buffers according to WGSL's memory layout rules☆202Sep 12, 2025Updated 8 months ago
- Rust bindings to the Android NDK☆1,296Nov 23, 2025Updated 6 months ago
- ☆158Mar 18, 2026Updated 2 months ago
- 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧☆7,576Oct 31, 2025Updated 7 months ago
- Flutter embedder written in Rust (WIP)☆95Jun 17, 2024Updated last year