jidiai / TaxAI
☆53Updated 6 months ago
Alternatives and similar repositories for TaxAI:
Users that are interested in TaxAI are comparing it to the libraries listed below
- (NeurIPS 2021) Neural Auto-Curricula in Two-Player Zero-Sum Games.☆29Updated 3 years ago
- Google Research Football MARL Benchmark and Research Toolkit☆37Updated 7 months ago
- Codebase for [Order Matters: Agent-by-agent Policy Optimization](https://openreview.net/forum?id=Q-neeWNVv1)☆26Updated last month
- Official repository of the paper "FightLadder: A Benchmark for Competitive Multi-Agent Reinforcement Learning"☆18Updated 5 months ago
- [NeurIPS 2021] CDS achieves remarkable success in challenging benchmarks SMAC and GRF by balancing sharing and diversity.☆85Updated last year
- The implementation of ICLR-2023 paper "Discovering Generalizable Multi-agent Coordination Skills from Multi-task Offline Data".☆38Updated 2 months ago
- Official Implementation for Quality-Similar Diversity via Population Based Reinforcement Learning☆17Updated last year
- Official pytorch implementation of the paper <Model-based Multi-agent Policy Optimization with Adaptive Opponent-wise Rollouts>.☆19Updated 2 years ago
- The official implementation of "Transformer in Transformer as Backbone for Deep Reinforcement Learning"☆55Updated last year
- Codes accompanying the paper "Believe What You See: Implicit Constraint Approach for Offline Multi-Agent Reinforcement Learning" (NeurIPS…☆72Updated 2 years ago
- ☆42Updated 2 years ago
- ELIGN: Expectation Alignment as a Multi-agent Intrinsic Reward☆18Updated 2 years ago
- Code for Adapting Environment Sudden Changes by Learning Context Sensitive Policy☆20Updated 2 years ago
- This repo is the implementation of paper ''SHAQ: Incorporating Shapley Value Theory into Multi-Agent Q-Learning''.☆44Updated last year
- Author's Pytorch implementation of ICLR2023 paper Behavior Proximal Policy Optimization (BPPO).☆81Updated last year
- Official Code Release for Pipeline PSRO: A Scalable Approach for Finding Approximate Nash Equilibria in Large Games☆47Updated 4 months ago
- A curated list of causal reinforcement learning resources.☆68Updated last year
- Code for "Randomized Entity-wise Factorization for Multi-Agent Reinforcement Learning" ICML 2021☆64Updated 3 years ago
- Related papers for offline reforcement learning (we mainly focus on representation and sequence modeling and conventional offline RL)☆18Updated 2 years ago
- [NeurIPS 2022 Oral] The official implementation of POR in "A Policy-Guided Imitation Approach for Offline Reinforcement Learning"☆57Updated last year
- Level-Based Foraging (LBF): A multi-agent reinforcement learning environment☆42Updated 4 months ago
- ☆107Updated last year
- Benchmarked implementations of Offline Multi-Agent RL Algorithms based on PyMARL codebase.☆23Updated 3 months ago
- This repository is an implementation of "MASER: Multi-Agent Reinforcement Learning with Subgoals Generated from Experience Replay Buffer"…☆21Updated last year
- Maximum Entropy Population Based Training for Zero-Shot Human-AI Coordination☆26Updated 2 years ago
- Meta RL codebase for Unstable Baselines☆21Updated 2 years ago
- rlplot is an easy to use and highly encapsulated RL plot library (including basic error bar lineplot and a wrapper to "rliable").☆28Updated last year
- When Do Transformers Shine in RL? Decoupling Memory from Credit Assignment, NeurIPS 2023 (oral)☆60Updated last year
- Deep RL Code for XDO: A Double Oracle Algorithm for Extensive-Form Games☆37Updated 3 years ago
- code for ROMANCE☆13Updated 3 months ago