jgphilpott / polysliceLinks
An FDM slicer designed specifically for three.js
☆33Updated 8 months ago
Alternatives and similar repositories for polyslice
Users that are interested in polyslice are comparing it to the libraries listed below
Sorting:
- Realtime MLS-MPM particle system, running in the browser using the three.js WebGPURenderer.☆96Updated 2 months ago
- XAtlas + Three.js: Mesh parameterization / UV unwrapping module for three.js in wasm with webworkers.☆105Updated 9 months ago
- ☆71Updated last month
- ☆59Updated last year
- Service to weld some ThreeJS geometry to indexed one☆25Updated last year
- ☆30Updated 5 months ago
- Mobile 3D made simple☆36Updated last year
- Visual graph editor for Three TSL☆43Updated last month
- ☆40Updated 3 months ago
- Procedural equirectangular texture generator☆24Updated 2 months ago
- Node editor for tsl 📝☆25Updated 4 months ago
- A heavy and visually pleasing implementation of world-space global illumination with an emphasis on temporal stability and artist control…☆68Updated 11 months ago
- Game Development Toolkit for Three.js☆24Updated 2 years ago
- Three.js library for fracturing and slicing meshes in real time.☆194Updated 3 months ago
- Low poly modeling for Three.js☆26Updated 7 months ago
- A blazing fast ⚡ Wave Function Collapse engine for three.js, built for real-time 2D, 2.5D, and 3D procedural world generation at scale.☆61Updated last month
- ☆47Updated 5 months ago
- LudoGL is a WebGL2-only renderer☆61Updated 2 months ago
- Demonstration of depth peeling in three.js☆26Updated last year
- ✨ TSLFX • Early-stage collection of VFX, utils, and SDFs for Three.js Shading Language (TSL)☆90Updated 2 weeks ago
- ☆23Updated 8 months ago
- GPU based frustum and occlusion culling in WebGL.☆56Updated last year
- Collection of three.js examples using lygia shader library☆53Updated last year
- Volumetric clouds in WebGL (Three.js) following "Nebus, Evolved" by Andrew Schneider at Guerrilla Games☆88Updated 10 months ago
- Primitive implementation of screen space subsurface scattering using two gaussian blur passes on the diffuse channel.☆34Updated 2 years ago
- Combine the flexibility of CSS3/HTML5 with the capabilities of Three.js using CSSLayout. Enable HTML overlays, implement responsive desig…☆26Updated last year
- Smooth subdivision surface modifier for use with three.js BufferGeometry.☆102Updated last year
- Procedural 3D graphics editor for the web☆332Updated 7 months ago
- 🧱 Easily extend native three.js materials with modular and composable shader units and effects, available as a vanilla or React componen…☆37Updated last year
- Fresnel shader for threejs & react-three-fiber. Fresnel is a rim lighting effect that creates an inner glow around the mesh. You can cont…☆27Updated last year