A Bevy 0.18 scene editor with hierarchy, inspector, and 3D viewport
☆360Jul 23, 2026Updated this week
Alternatives and similar repositories for jackdaw
Users that are interested in jackdaw are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- 2D & 3D Bevy Editor☆254Updated this week
- A sprouting integration of the Firewheel audio engine☆143Jul 15, 2026Updated last week
- A fun 3D Kinematic Character Controller for Bevy☆155May 21, 2026Updated 2 months ago
- A map/world/level editor for bevy games!☆52Apr 20, 2026Updated 3 months ago
- Input manager for Bevy.☆304Updated this week
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Rust port of Recast, the industry-standard navigation mesh generator used by Unreal, Unity, Godot, and other game engines.☆157May 21, 2026Updated 2 months ago
- 🍩 GPU particle system & editor for Bevy☆166Jun 24, 2026Updated last month
- Low-friction experiments for the bevy_editor☆419Apr 14, 2026Updated 3 months ago
- Convert glTF extras to Bevy Components using reflection☆304Jul 4, 2026Updated 3 weeks ago
- Animation graphs in Bevy!☆199Jul 11, 2026Updated last week
- A Bevy CLI tool and linter.☆408Updated this week
- A simple, configurable, blazingly fast noise library built for and with Bevy.☆94Jun 20, 2026Updated last month
- A plugin for implementing picking up dynamic rigid bodies in Avian physics for the Bevy engine. Modeled after Half Life 2's gravity gun.☆48May 21, 2026Updated 2 months ago
- aka bevy-inspector-haalka, a bevy_ui-native inspector for Bevy☆31Feb 11, 2026Updated 5 months ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Behavior as Entities! An HTN game AI planner☆50Jan 29, 2026Updated 5 months ago
- ECS-driven 2D and 3D physics engine for the Bevy game engine.☆3,087Updated this week
- 3D Editor for the Bevy Framework. Create, load, and save your 3d projects.☆206Feb 5, 2026Updated 5 months ago
- h3r2tic's dolly abstraction layer for the bevy game framework☆164May 1, 2025Updated last year
- A Bevy BRP inspector☆41Oct 23, 2025Updated 9 months ago
- A layout engine built on pure ECS using Bevy☆53Jul 3, 2026Updated 3 weeks ago
- VFX editor for Bevy and Hanabi☆134Jul 10, 2025Updated last year
- Bevy Code & Blender addon for a simple workflow to add & edit Bevy components in Blender☆838Mar 5, 2026Updated 4 months ago
- A networking library to make multiplayer games for the Bevy game engine☆1,085Updated this week
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- 🎆 CPU-driven, batch-rendered particle system for the Bevy game engine.☆78Jul 8, 2026Updated 2 weeks ago
- TrenchBroom integration, .map, and .bsp loading for Bevy☆146Jul 1, 2026Updated 3 weeks ago
- Fine-grained reactive framework for Bevy☆21Jun 26, 2026Updated 3 weeks ago
- Pathfinding on NavMeshes for Bevy☆478Mar 30, 2026Updated 3 months ago
- An entity/world inspector for Bevy, built using the Feathers UI framework.☆19Jul 16, 2026Updated last week
- A general-purpose Transform interpolation plugin for fixed timesteps in Avian Physics for the Bevy engine.☆33Mar 31, 2025Updated last year
- Bevy UI styling using CSS☆143Jun 22, 2026Updated last month
- A server-authoritative replication crate for Bevy.☆632Jul 5, 2026Updated 2 weeks ago
- A framework for saving and loading application state in Bevy.☆215Jan 21, 2026Updated 6 months ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Powerful and flexible mid-level audio engine for games and other applications☆305Jul 16, 2026Updated last week
- Component based UI crate using Xml/Html with focus on hot reload for the bevy engine.☆210Jun 20, 2026Updated last month
- Native IDE for the Bevy game engine, built in Bevy + Rust. Scene editor, ECS inspector, AI agent, mobile build, Godot project read-only v…☆134May 20, 2026Updated 2 months ago
- A navigation system for video games written in Rust.☆106Jul 18, 2026Updated last week
- ergonomic reactive Bevy UI library powered by FRP signals☆194Feb 11, 2026Updated 5 months ago
- Behaviour trees for bevy, with on-demand entity spawning for task nodes.☆118Jul 7, 2026Updated 2 weeks ago
- Rule-based object scattering with field-graph evaluation and flexible sampling strategies.☆29Jul 6, 2026Updated 2 weeks ago