Input manager for Bevy.
☆295Jun 19, 2026Updated 2 weeks ago
Alternatives and similar repositories for bevy_enhanced_input
Users that are interested in bevy_enhanced_input are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A dead simple crate to manage Ron based assets which depend on other assets for the bevy engine.☆27Jun 22, 2026Updated last week
- aka bevy-inspector-haalka, a bevy_ui-native inspector for Bevy☆31Feb 11, 2026Updated 4 months ago
- Simple Bevy math functions to calculate projectile launch angles to hit a specific target☆29Jun 26, 2026Updated last week
- A Bevy CLI tool and linter.☆399Jun 25, 2026Updated last week
- A plugin to integrate rand for ECS optimised RNG for the Bevy game engine.☆99Jun 26, 2026Updated last week
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- .CUR and .ANI cursor file support for Bevy☆16Updated this week
- A plugin for implementing picking up dynamic rigid bodies in Avian physics for the Bevy engine. Modeled after Half Life 2's gravity gun.☆47May 21, 2026Updated last month
- A malleable application framework☆128Updated this week
- Behaviour trees for bevy, with on-demand entity spawning for task nodes.☆116Feb 6, 2026Updated 4 months ago
- A straightforward stateful input manager for the Bevy game engine.☆940Jun 22, 2026Updated last week
- Bevy plugin helping with asset loading and organization☆685Jun 21, 2026Updated last week
- 2D particle system with custom material traits. Works well in wasm webgl2 and mobile☆124Jun 22, 2026Updated last week
- This crate provides reading user input sequences, and sending event☆17Mar 6, 2026Updated 3 months ago
- adds trait queries to the bevy game engine☆126Jun 22, 2026Updated last week
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Bevy plugin for easy-to-use portals☆22Dec 20, 2025Updated 6 months ago
- Tiny macros for bailing on failure☆43Sep 24, 2025Updated 9 months ago
- Microlibrary for adding anchoring to UI☆50Feb 15, 2026Updated 4 months ago
- Calculate physical correct sun movement from desired day/night duration and max sun height☆22May 21, 2026Updated last month
- A sprouting integration of the Firewheel audio engine☆140Updated this week
- Pathfinding on NavMeshes for Bevy☆478Mar 30, 2026Updated 3 months ago
- ECS-driven 2D and 3D physics engine for the Bevy game engine.☆3,024Jun 21, 2026Updated last week
- Convert glTF extras to Bevy Components using reflection☆293Jun 19, 2026Updated 2 weeks ago
- A simple, configurable, blazingly fast noise library built for and with Bevy.☆89Jun 20, 2026Updated 2 weeks ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- A server-authoritative replication crate for Bevy.☆621Jun 27, 2026Updated last week
- Hierachical Pathfinding for Bevy☆115Jun 25, 2026Updated last week
- ergonomic reactive Bevy UI library powered by FRP signals☆194Feb 11, 2026Updated 4 months ago
- 🎆 CPU-driven, batch-rendered particle system for the Bevy game engine.☆77Jun 25, 2026Updated last week
- A floating character controller for Bevy☆461Jun 22, 2026Updated last week
- An ergonomic way to spawn entity hierarchies using component hooks and the magic of the type system☆56Jul 13, 2025Updated 11 months ago
- Blazingly fast retained layout engine for Bevy ECS.☆930Feb 24, 2026Updated 4 months ago
- Powerful tooltips for Bevy☆38Jun 20, 2026Updated 2 weeks ago
- 🎆 Hanabi — a GPU particle system plugin for the Bevy game engine.☆1,357Jun 27, 2026Updated last week
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- A plugin that enables a subset of entity relationship features for bevy☆156Jun 3, 2025Updated last year
- Animation graphs in Bevy!☆197May 7, 2026Updated last month
- ☆19Jun 22, 2026Updated last week
- A runtime Nav-Mesh generation plugin for Bevy Engine in Rust.☆195Nov 14, 2025Updated 7 months ago
- A navigation system for video games written in Rust.☆105Jun 20, 2026Updated 2 weeks ago
- A framework for saving and loading application state in Bevy.☆215Jan 21, 2026Updated 5 months ago
- Bevy UI gradients plugin☆14Apr 26, 2025Updated last year