jakecoffman / cpLinks
A pure Go physics library with no dependencies. Unofficial Chipmunk2D port.
☆341Updated 3 weeks ago
Alternatives and similar repositories for cp
Users that are interested in cp are comparing it to the libraries listed below
Sorting:
- A Simple 2D Golang collision detection and resolution library for games☆498Updated 7 months ago
- Tween animation library for go with a simple interface.☆94Updated 2 months ago
- Dear ImGui renderer for Ebitengine☆130Updated last year
- Tile is a 2D grid engine, built with data and cache friendly ways, includes pathfinding and observers.☆198Updated last month
- Go library to parse Tiled map editor file format (TMX) and render map to image☆228Updated last month
- Just another ECS library for Go/Ebitengine☆326Updated 4 months ago
- A minimal GUI framework built on top of Ebitengine that provides support for the Flex Layout Algorithm, building UI from HTML, and user i…☆145Updated 10 months ago
- You know Ebitengine but not Kage?!☆97Updated 5 months ago
- Box2D.go - Go port of Box2D - a 2D Physics Engine for Games.☆306Updated 4 years ago
- Perlin noise generator in Go☆86Updated 4 years ago
- LDtk-Go is a loader for LDtk projects written in Golang.☆107Updated 11 months ago
- Tetra3D is a 3D hybrid software/hardware renderer made for games written in Go with Ebitengine.☆451Updated last month
- A Godot-inspired action input handling system for Ebitengine☆88Updated 6 months ago
- Arche -- Archetype-based Entity Component System (ECS) for Go.☆178Updated 4 months ago
- Entity Component System framework for Ebitengine☆90Updated 2 years ago
- paths is a pathfinding library written in Golang for use with games.☆63Updated last year
- A port of Kurt Spencer's OpenSimplex to Go☆154Updated 6 months ago
- Sprite animation library for Ebitengine inspired by anim8☆71Updated 7 months ago
- Golang raycaster engine using the Ebitengine 2D Game Library☆163Updated 3 months ago
- A Steamworks SDK binding for Go☆122Updated 3 weeks ago
- A Go-implementation of the Entity-Component-System paradigm☆318Updated last year
- Text rendering package for Ebitengine.☆61Updated last month
- The only scene manager you will ever need for Ebitengine☆33Updated 8 months ago
- User interface engine and widget library for Ebitengine☆785Updated last week
- A Golang library for random map generation for games.☆140Updated last year
- Ark -- Archetype-based Entity Component System (ECS) for Go.☆93Updated 2 months ago
- Examples for the Pixel game library☆121Updated 2 years ago
- Up-to-date Go bindings for SFML, the Simple and Fast Multimedia Library.☆151Updated 2 years ago
- Virtual Universe 3D Engine☆246Updated 2 months ago
- An HTTP server for testing Wasm☆267Updated 4 months ago