A Golang library for random map generation for games.
☆142Jul 24, 2024Updated last year
Alternatives and similar repositories for dngn
Users that are interested in dngn are comparing it to the libraries listed below
Sorting:
- paths is a pathfinding library written in Golang for use with games.☆64Nov 14, 2023Updated 2 years ago
- Aseprite JSON loader for Go (Golang)☆67Dec 29, 2024Updated last year
- Generic 2D grid☆25Dec 9, 2025Updated 2 months ago
- LDtk-Go is a loader for LDtk projects written in Golang.☆115Aug 21, 2024Updated last year
- The only scene manager you will ever need for Ebitengine☆45Nov 5, 2024Updated last year
- A Simple 2D Golang collision detection and resolution library for games☆518Dec 19, 2024Updated last year
- A simple Finite State Machine for Golang.☆35Jan 26, 2023Updated 3 years ago
- 2D virtual tabletop prototype☆22Apr 28, 2021Updated 4 years ago
- A library for parsing TMX files☆13Jan 5, 2021Updated 5 years ago
- Tween animation library for go with a simple interface.☆101May 22, 2025Updated 9 months ago
- 2D Field of view calculations for grid-based maps (typically used in top-down adventure/roguelike games). Uses Recursive Shadowcasting!☆43Nov 11, 2025Updated 3 months ago
- Sprite animation library for Ebitengine inspired by anim8☆82Jan 13, 2026Updated last month
- Random dungeon generator written in go. Based on the method described here: http://journal.stuffwithstuff.com/2014/12/21/rooms-and-mazes/☆15Jul 31, 2022Updated 3 years ago
- A pure Go physics library with no dependencies. Unofficial Chipmunk2D port.☆381Dec 26, 2025Updated 2 months ago
- roguelike tutorial in Go using the framework gruid☆21Aug 23, 2023Updated 2 years ago
- Cross-platform grid-based UI and game framework.☆84Aug 23, 2023Updated 2 years ago
- A curated list of awesome Ebitengine frameworks, libraries and software☆938Feb 22, 2026Updated last week
- Arche -- Archetype-based Entity Component System (ECS) for Go.☆189Apr 1, 2025Updated 11 months ago
- Box2D.go - Go port of Box2D - a 2D Physics Engine for Games.☆308Sep 5, 2020Updated 5 years ago
- A toy raycasting engine in Go + Ebiten☆26Jan 22, 2022Updated 4 years ago
- Dear ImGui renderer for Ebitengine☆139Oct 31, 2023Updated 2 years ago
- Just another ECS library for Go/Ebitengine☆361Mar 15, 2025Updated 11 months ago
- makex is a "make" clone for Go that makes it easier to write build tools in Go. It lets you define tasks and dependencies in the familiar…☆25Apr 1, 2024Updated last year
- ☆15Feb 1, 2022Updated 4 years ago
- Procedurally generated maps for Hex Empire☆11Apr 28, 2025Updated 10 months ago
- GoLang 2D RPG Game - hobby project☆71Mar 9, 2021Updated 4 years ago
- A C interpreter in Go☆122Sep 26, 2018Updated 7 years ago
- A newer version of the Go bindings for Raylib☆74Jun 10, 2020Updated 5 years ago
- A golang TUI implementation of the popular word quiz wordle!☆11Dec 19, 2025Updated 2 months ago
- Networked Entity Component System; a networking layer for donburi☆30Jun 25, 2025Updated 8 months ago
- Go library to parse Tiled map editor file format (TMX) and render map to image☆244Jul 28, 2025Updated 7 months ago
- Library for combining tiled maps with pixel☆46Oct 9, 2023Updated 2 years ago
- Helper library to transform TMX tile maps into a simpler format for Ebiten☆27Mar 28, 2021Updated 4 years ago
- Copy of stdlib's time.Duration, but ParseDuration accepts other bigger units such as days, weeks, months and years☆14Dec 19, 2024Updated last year
- A Godot-inspired action input handling system for Ebitengine☆97Jan 26, 2025Updated last year
- A gamedata package that provides convenient cross-platform storage for games☆43Nov 19, 2025Updated 3 months ago
- A simulation of protozoan behavior and evolution☆33Oct 9, 2025Updated 4 months ago
- A minimal GUI framework built on top of Ebitengine that provides support for the Flex Layout Algorithm, building UI from HTML, and user i…☆160Sep 23, 2024Updated last year
- Tetra3D is a 3D hybrid software/hardware renderer made for games written in Go with Ebitengine.☆485Feb 19, 2026Updated last week