lafriks / go-tiledLinks
Go library to parse Tiled map editor file format (TMX) and render map to image
☆234Updated 3 months ago
Alternatives and similar repositories for go-tiled
Users that are interested in go-tiled are comparing it to the libraries listed below
Sorting:
- A minimal GUI framework built on top of Ebitengine that provides support for the Flex Layout Algorithm, building UI from HTML, and user i…☆154Updated last year
- LDtk-Go is a loader for LDtk projects written in Golang.☆112Updated last year
- Tile is a 2D grid engine, built with data and cache friendly ways, includes pathfinding and observers.☆208Updated 2 months ago
- Entity Component System framework for Ebitengine☆92Updated 2 years ago
- Dear ImGui renderer for Ebitengine☆135Updated 2 years ago
- A pure Go physics library with no dependencies. Unofficial Chipmunk2D port.☆356Updated 2 weeks ago
- Just another ECS library for Go/Ebitengine☆342Updated 7 months ago
- You know Ebitengine but not Kage?!☆104Updated last month
- Sprite animation library for Ebitengine inspired by anim8☆77Updated 11 months ago
- Tween animation library for go with a simple interface.☆97Updated 5 months ago
- A Simple 2D Golang collision detection and resolution library for games☆515Updated 10 months ago
- Arche -- Archetype-based Entity Component System (ECS) for Go.☆180Updated 7 months ago
- A Godot-inspired action input handling system for Ebitengine☆92Updated 9 months ago
- Text rendering package for Ebitengine.☆67Updated 4 months ago
- Build your own Game-Engine based on the Entity Component System concept in Golang.☆167Updated 3 months ago
- Golang raycaster engine using the Ebitengine 2D Game Library☆167Updated 7 months ago
- paths is a pathfinding library written in Golang for use with games.☆63Updated last year
- A tiny, slow-paced world and colony building game.☆44Updated 3 weeks ago
- A Steamworks SDK binding for Go☆130Updated last week
- A Go-implementation of the Entity-Component-System paradigm☆325Updated last year
- Tetra3D is a 3D hybrid software/hardware renderer made for games written in Go with Ebitengine.☆475Updated last month
- A Golang library for random map generation for games.☆141Updated last year
- Useful tips and snippets for Ebiten.☆44Updated 2 years ago
- A simple and generic ECS implementation in Go☆136Updated 3 months ago
- A UI toolkit for Ebitengine applications, primarily intended for debugging purposes.☆76Updated last month
- Simple camera for ebiten☆32Updated last year
- A gamedata package that provides convenient cross-platform storage for games☆41Updated 3 months ago
- The only scene manager you will ever need for Ebitengine☆41Updated last year
- A small fantasy game engine in WASM using GoLang☆95Updated 3 years ago
- Aseprite JSON loader for Go (Golang)☆64Updated 10 months ago