leap-fish / necsLinks
Networked Entity Component System; a networking layer for donburi
☆26Updated 4 months ago
Alternatives and similar repositories for necs
Users that are interested in necs are comparing it to the libraries listed below
Sorting:
- A minimal GUI framework built on top of Ebitengine that provides support for the Flex Layout Algorithm, building UI from HTML, and user i…☆142Updated 8 months ago
- A Godot-inspired action input handling system for Ebitengine☆82Updated 4 months ago
- You know Ebitengine but not Kage?!☆92Updated 3 months ago
- A UI toolkit for Ebitengine applications, primarily intended for debugging purposes.☆62Updated 2 weeks ago
- Entity Component System framework for Ebitengine☆88Updated 2 years ago
- Simple camera for ebiten☆32Updated last year
- Sprite animation library for Ebitengine inspired by anim8☆69Updated 5 months ago
- LDtk-Go is a loader for LDtk projects written in Golang.☆103Updated 9 months ago
- A tiny, slow-paced world and colony building game.☆41Updated last year
- Text rendering package for Ebitengine.☆59Updated 2 months ago
- Dear ImGui renderer for Ebitengine☆130Updated last year
- The only scene manager you will ever need for Ebitengine☆29Updated 6 months ago
- Tween animation library for go with a simple interface.☆93Updated last week
- A simple and generic ECS implementation in Go☆116Updated last week
- My implementation of Entity Component System in Go/Golang☆31Updated last year
- TetraTerm is a terminal debugging and visualization app for Tetra3D applications.☆22Updated last year
- Aseprite JSON loader for Go (Golang)☆60Updated 5 months ago
- TPS vs FPS explained for Ebitengine users.☆36Updated 2 years ago
- A Godot-inspired math library for Ebintengine and other Go game engines☆25Updated last week
- A simple shooting game using ebitengine and golang☆38Updated 2 years ago
- Ark -- Archetype-based Entity Component System (ECS) for Go.☆79Updated 2 weeks ago
- Assistance for Ebitengine pixel art games.☆17Updated 7 months ago
- An easy-to-use collision resolution library for gamedev written in pure Go.☆23Updated 3 years ago
- Just another ECS library for Go/Ebitengine☆314Updated 2 months ago
- paths is a pathfinding library written in Golang for use with games.☆63Updated last year
- 3D OpenGL engine for Go☆62Updated 3 years ago
- Arche -- Archetype-based Entity Component System (ECS) for Go.☆173Updated 2 months ago
- Basic syntax and snippet support for the Ebitengine Kage shading language.☆18Updated 2 years ago
- Comparative benchmarks for Go ECS implementations☆11Updated 3 weeks ago
- A resource manager for Ebitengine☆21Updated 3 weeks ago