A package that makes NVIDIA/AMD prefer the discrete GPU for your application (ie. for laptops that have an integrated GPU and a discrete GPU)
☆70Apr 26, 2025Updated 10 months ago
Alternatives and similar repositories for preferdiscretegpu
Users that are interested in preferdiscretegpu are comparing it to the libraries listed below
Sorting:
- Comparative benchmarks for Go ECS implementations☆17Dec 22, 2025Updated 2 months ago
- TPS vs FPS explained for Ebitengine users.☆42Oct 31, 2025Updated 4 months ago
- Steamworks implementation in Go that doesn't require CGo☆24Sep 27, 2019Updated 6 years ago
- A simple library to extract video and audio frames from media containers (based on libav).☆146Jul 27, 2023Updated 2 years ago
- Canvas for Ebitengine™: vector graphics for game development☆23Jun 26, 2022Updated 3 years ago
- Ebitengine game template☆25Updated this week
- Library for combining tiled maps with pixel☆46Oct 9, 2023Updated 2 years ago
- Run Go programs (almost) everywhere☆211Mar 6, 2026Updated 2 weeks ago
- User interface engine and widget library for Ebitengine☆879Updated this week
- Tween animation library for go with a simple interface.☆101May 22, 2025Updated 9 months ago
- The state and stack machine library for the game programming using Ebiten☆12Apr 13, 2024Updated last year
- paths is a pathfinding library written in Golang for use with games.☆64Nov 14, 2023Updated 2 years ago
- Basic syntax and snippet support for the Ebitengine Kage shading language.☆18Feb 28, 2023Updated 3 years ago
- Emoji images for Ebiten☆17Nov 25, 2021Updated 4 years ago
- Helper library to transform TMX tile maps into a simpler format for Ebiten☆27Mar 28, 2021Updated 4 years ago
- Sprite animation library for Ebitengine inspired by anim8☆82Jan 13, 2026Updated 2 months ago
- You know Ebitengine but not Kage?!☆110Mar 12, 2026Updated last week
- A simple and useful game library in Go.☆12Jan 23, 2017Updated 9 years ago
- A curated list of awesome Ebitengine frameworks, libraries and software☆946Feb 22, 2026Updated 3 weeks ago
- Dear ImGui renderer for Ebitengine☆139Oct 31, 2023Updated 2 years ago
- Cross-platform GUI window creation & management library in Go☆119Feb 23, 2024Updated 2 years ago
- Text rendering package for Ebitengine.☆68Jun 14, 2025Updated 9 months ago
- A minimalist HTTP request routing helper for Go.☆34Aug 4, 2022Updated 3 years ago
- Unofficial Live2D Cubism SDK for Golang☆31Feb 4, 2025Updated last year
- A UI toolkit for Ebitengine applications, primarily intended for debugging purposes.☆92Mar 10, 2026Updated last week
- A concurrency safe, mostly lock-free, singleflight request collapsing generic cache with support for stale values.☆16Mar 7, 2026Updated last week
- A pure Go physics library with no dependencies. Unofficial Chipmunk2D port.☆383Dec 26, 2025Updated 2 months ago
- Mandelbrot and Julia fractals rendered in real-time using Go☆15Jan 20, 2023Updated 3 years ago
- Entity Component System written in Go☆17Sep 7, 2021Updated 4 years ago
- Go bindings for WebGPU, a safe & cross-platform GPU abstraction☆166Aug 5, 2024Updated last year
- Tetra3D is a 3D hybrid software/hardware renderer made for games written in Go with Ebitengine.☆488Mar 3, 2026Updated 2 weeks ago
- Networked Entity Component System; a networking layer for donburi☆30Jun 25, 2025Updated 8 months ago
- Vanity URL for your Go package at production scale☆12Feb 24, 2023Updated 3 years ago
- Super basic sprite packing library☆18Aug 18, 2023Updated 2 years ago
- Demonstration and Template Projects for the Godot Go bindings propject: https://github.com/godot-go☆15Dec 10, 2023Updated 2 years ago
- Ebitengine Game Jam 2022☆10Jun 30, 2022Updated 3 years ago
- A simple paint application written in Zig. Used to create an OpenGL loader/wrapper and a minimal UI system.☆11Aug 14, 2019Updated 6 years ago
- A simple game inspired by Battle City☆13Oct 28, 2024Updated last year
- Steamworks API wrapper for Go☆30Nov 11, 2019Updated 6 years ago