SolarLune / resolvLinks
A Simple 2D Golang collision detection and resolution library for games
☆518Updated last year
Alternatives and similar repositories for resolv
Users that are interested in resolv are comparing it to the libraries listed below
Sorting:
- A pure Go physics library with no dependencies. Unofficial Chipmunk2D port.☆373Updated 2 weeks ago
- Just another ECS library for Go/Ebitengine☆352Updated 9 months ago
- Tetra3D is a 3D hybrid software/hardware renderer made for games written in Go with Ebitengine.☆474Updated last week
- Go library to parse Tiled map editor file format (TMX) and render map to image☆242Updated 5 months ago
- User interface engine and widget library for Ebitengine☆857Updated 3 weeks ago
- Dear ImGui renderer for Ebitengine☆136Updated 2 years ago
- Tile is a 2D grid engine, built with data and cache friendly ways, includes pathfinding and observers.☆209Updated 4 months ago
- A Go-implementation of the Entity-Component-System paradigm☆328Updated 2 years ago
- A hand-crafted 2D game library in Go.☆370Updated 10 months ago
- A minimal GUI framework built on top of Ebitengine that provides support for the Flex Layout Algorithm, building UI from HTML, and user i…☆158Updated last year
- LDtk-Go is a loader for LDtk projects written in Golang.☆113Updated last year
- Entity Component System framework for Ebitengine☆92Updated 2 years ago
- A curated list of awesome Ebitengine frameworks, libraries and software☆917Updated this week
- Arche -- Archetype-based Entity Component System (ECS) for Go.☆186Updated 9 months ago
- A Godot-inspired action input handling system for Ebitengine☆93Updated 11 months ago
- Box2D.go - Go port of Box2D - a 2D Physics Engine for Games.☆306Updated 5 years ago
- A simple and generic ECS implementation in Go☆142Updated 5 months ago
- Tween animation library for go with a simple interface.☆99Updated 7 months ago
- You know Ebitengine but not Kage?!☆109Updated 3 months ago
- Build your own Game-Engine based on the Entity Component System concept in Golang.☆166Updated last month
- A Steamworks SDK binding for Go☆135Updated last month
- Sprite animation library for Ebitengine inspired by anim8☆79Updated last year
- Golang raycaster engine using the Ebitengine 2D Game Library☆168Updated 9 months ago
- Useful tips and snippets for Ebiten.☆44Updated 2 years ago
- A pure Go game engine☆1,649Updated 10 months ago
- Go language bindings for the Godot Engine's GDNative API.☆368Updated 6 years ago
- A Golang library for random map generation for games.☆142Updated last year
- Perlin noise generator in Go☆91Updated 4 years ago
- Networked Entity Component System; a networking layer for donburi☆31Updated 6 months ago
- Ark -- Archetype-based Entity Component System (ECS) for Go.☆196Updated 2 weeks ago