quasilyte / gdataLinks
A gamedata package that provides convenient cross-platform storage for games
☆42Updated 2 months ago
Alternatives and similar repositories for gdata
Users that are interested in gdata are comparing it to the libraries listed below
Sorting:
- LDtk-Go is a loader for LDtk projects written in Golang.☆114Updated last year
- A Godot-inspired action input handling system for Ebitengine☆95Updated last year
- The only scene manager you will ever need for Ebitengine☆43Updated last year
- Entity Component System framework for Ebitengine☆94Updated 2 years ago
- A minimal GUI framework built on top of Ebitengine that provides support for the Flex Layout Algorithm, building UI from HTML, and user i…☆159Updated last year
- Sprite animation library for Ebitengine inspired by anim8☆81Updated 3 weeks ago
- Tween animation library for go with a simple interface.☆99Updated 8 months ago
- You know Ebitengine but not Kage?!☆110Updated 3 months ago
- Text rendering package for Ebitengine.☆68Updated 7 months ago
- Dear ImGui renderer for Ebitengine☆139Updated 2 years ago
- Aseprite JSON loader for Go (Golang)☆67Updated last year
- A Godot-inspired math library for Ebintengine and other Go game engines☆30Updated 5 months ago
- Simple camera for ebiten☆32Updated 2 years ago
- Ebitengine framework for creating simple grid-based games☆12Updated 2 months ago
- A resource manager for Ebitengine☆25Updated last month
- Go library to parse Tiled map editor file format (TMX) and render map to image☆243Updated 6 months ago
- Helper library to transform TMX tile maps into a simpler format for Ebiten☆27Updated 4 years ago
- Game engine for creating retro games for modern computers. Inspired by Pico-8 and powered by Ebitengine.☆60Updated 3 months ago
- Networked Entity Component System; a networking layer for donburi☆31Updated 7 months ago
- List of general purpose shaders written in Kage (Ebitengine shading language)☆15Updated 2 years ago
- Generic 2D grid☆25Updated last month
- Useful tips and snippets for Ebiten.☆44Updated 2 years ago
- A UI toolkit for Ebitengine applications, primarily intended for debugging purposes.☆90Updated last month
- A newer version of the Go bindings for Raylib☆74Updated 5 years ago
- paths is a pathfinding library written in Golang for use with games.☆63Updated 2 years ago
- TetraTerm is a terminal debugging and visualization app for Tetra3D applications.☆24Updated 4 months ago
- TPS vs FPS explained for Ebitengine users.☆42Updated 3 months ago
- Camera package for Ebitengine v2☆33Updated last month
- Comparative benchmarks for Go ECS implementations☆15Updated last month
- A tiny, slow-paced world and colony building game.☆47Updated 3 months ago