quasilyte / gdata
A gamedata package that provides convenient cross-platform storage for games
☆26Updated 5 months ago
Alternatives and similar repositories for gdata:
Users that are interested in gdata are comparing it to the libraries listed below
- List of general purpose shaders written in Kage (Ebitengine shading language)☆12Updated last year
- The only scene manager you will ever need for Ebitengine☆26Updated 3 months ago
- A Godot-inspired action input handling system for Ebitengine☆79Updated 2 weeks ago
- Sprite animation library for Ebitengine inspired by anim8☆69Updated 2 months ago
- Tween animation library for go with a simple interface.☆89Updated last year
- Aseprite JSON loader for Go (Golang)☆59Updated last month
- A tiny, portable, immediate-mode UI library ported to Go and Ebitengine☆47Updated 3 months ago
- LDtk-Go is a loader for LDtk projects written in Golang.☆97Updated 5 months ago
- You know Ebitengine but not Kage?!☆77Updated 3 months ago
- Text rendering package for Ebitengine.☆56Updated 2 months ago
- A minimal GUI framework built on top of Ebitengine that provides support for the Flex Layout Algorithm, building UI from HTML, and user i…☆136Updated 4 months ago
- A Godot-inspired math library for Ebintengine and other Go game engines☆24Updated last week
- Assistance for Ebitengine pixel art games.☆15Updated 4 months ago
- Helper library to transform TMX tile maps into a simpler format for Ebiten☆24Updated 3 years ago
- Entity Component System framework for Ebitengine☆88Updated last year
- paths is a pathfinding library written in Golang for use with games.☆63Updated last year
- Basic syntax and snippet support for the Ebitengine Kage shading language.☆16Updated last year
- A resource manager for Ebitengine☆21Updated 9 months ago
- Simple camera for ebiten☆31Updated last year
- A simple shooting game using ebitengine and golang☆37Updated 2 years ago
- TetraTerm is a terminal debugging and visualization app for Tetra3D applications.☆22Updated last year
- TPS vs FPS explained for Ebitengine users.☆34Updated 2 years ago
- Networked Entity Component System; a networking layer for donburi☆25Updated 3 weeks ago
- Dear ImGui renderer for Ebitengine☆127Updated last year
- A tiny, slow-paced world and colony building game.☆38Updated 10 months ago
- Resound is a library for applying sound effects to Ebitengine games and controlling sound playback easily.☆21Updated 3 months ago
- An easy-to-use collision resolution library for gamedev written in pure Go.☆22Updated 3 years ago
- Generic 2D grid☆18Updated last month
- Useful tips and snippets for Ebiten.☆35Updated last year
- go-raylib is a simple and easy-to-use library to enjoy videogames programming☆44Updated last year