SolarLune / paths
paths is a pathfinding library written in Golang for use with games.
☆63Updated last year
Alternatives and similar repositories for paths:
Users that are interested in paths are comparing it to the libraries listed below
- Aseprite JSON loader for Go (Golang)☆59Updated last month
- A Golang library for random map generation for games.☆137Updated 6 months ago
- Tween animation library for go with a simple interface.☆89Updated last year
- LDtk-Go is a loader for LDtk projects written in Golang.☆97Updated 5 months ago
- A Godot-inspired action input handling system for Ebitengine☆79Updated 2 weeks ago
- Sprite animation library for Ebitengine inspired by anim8☆69Updated 2 months ago
- A simple Finite State Machine for Golang.☆34Updated 2 years ago
- Generic 2D grid☆18Updated last month
- A simple shooting game using ebitengine and golang☆37Updated 2 years ago
- A simulation of protozoan behavior and evolution☆33Updated 10 months ago
- The only scene manager you will ever need for Ebitengine☆26Updated 3 months ago
- Library for combining tiled maps with pixel☆45Updated last year
- A dead simple tool to embed a file to Go☆93Updated 2 years ago
- A gamedata package that provides convenient cross-platform storage for games☆26Updated 5 months ago
- Polymorphic Solitaire Game in Go + Ebiten☆46Updated last year
- List of general purpose shaders written in Kage (Ebitengine shading language)☆12Updated last year
- Tile is a 2D grid engine, built with data and cache friendly ways, includes pathfinding and observers.☆179Updated 3 months ago
- Simple camera for ebiten☆31Updated last year
- A small fantasy game engine in WASM using GoLang☆94Updated 3 years ago
- You know Ebitengine but not Kage?!☆77Updated 3 months ago
- A minimal GUI framework built on top of Ebitengine that provides support for the Flex Layout Algorithm, building UI from HTML, and user i…☆136Updated 4 months ago
- A simple game engine using Ebitengine with ECS.☆35Updated 7 months ago
- Entity Component System framework for Ebitengine☆88Updated last year
- Dear ImGui renderer for Ebitengine☆127Updated last year
- Go library to parse Tiled map editor file format (TMX) and render map to image☆210Updated last month
- An easy-to-use collision resolution library for gamedev written in pure Go.☆22Updated 3 years ago
- Perlin noise generator in Go☆84Updated 3 years ago
- My old Flash game rewritten in Go using the Ebiten library☆29Updated last year
- A resource manager for Ebitengine☆21Updated 9 months ago
- Physics, Collision, and Mouse systems for the Engo game engine that utilizes ByteArena's box2d Go port☆26Updated last year