SolarLune / tetra3dLinks
Tetra3D is a 3D hybrid software/hardware renderer made for games written in Go with Ebitengine.
☆451Updated this week
Alternatives and similar repositories for tetra3d
Users that are interested in tetra3d are comparing it to the libraries listed below
Sorting:
- A Simple 2D Golang collision detection and resolution library for games☆489Updated 6 months ago
- Just another ECS library for Go/Ebitengine☆318Updated 3 months ago
- User interface engine and widget library for Ebitengine☆768Updated this week
- A curated list of awesome Ebitengine frameworks, libraries and software☆805Updated last month
- A pure Go physics library with no dependencies. Unofficial Chipmunk2D port.☆331Updated 8 months ago
- Go library to parse Tiled map editor file format (TMX) and render map to image☆222Updated 5 months ago
- A hand-crafted 2D game library in Go.☆330Updated 3 months ago
- Dear ImGui renderer for Ebitengine☆130Updated last year
- A minimal GUI framework built on top of Ebitengine that provides support for the Flex Layout Algorithm, building UI from HTML, and user i…☆143Updated 9 months ago
- LDtk-Go is a loader for LDtk projects written in Golang.☆104Updated 10 months ago
- You know Ebitengine but not Kage?!☆95Updated 3 months ago
- G3N Game Engine Demo☆289Updated 5 months ago
- A Godot-inspired action input handling system for Ebitengine☆84Updated 4 months ago
- A simple and generic ECS implementation in Go☆118Updated last week
- Go 3D and 2D game engine using Vulkan (https://kaijuengine.org)☆113Updated 2 months ago
- Go bindings for Godot 4.3 GDExtension API☆626Updated 9 months ago
- Entity Component System framework for Ebitengine☆89Updated 2 years ago
- Go bindings for raylib, a simple and easy-to-use library to enjoy videogames programming.☆2,078Updated this week
- Tile is a 2D grid engine, built with data and cache friendly ways, includes pathfinding and observers.☆194Updated last month
- Tween animation library for go with a simple interface.☆94Updated last month
- Golang raycaster engine using the Ebitengine 2D Game Library☆162Updated 2 months ago
- Useful tips and snippets for Ebiten.☆39Updated 2 years ago
- Sprite animation library for Ebitengine inspired by anim8☆70Updated 6 months ago
- Ark -- Archetype-based Entity Component System (ECS) for Go.☆81Updated last month
- Auto generated Go wrapper for Dear ImGui via cimgui☆415Updated this week
- Engo is an open-source 2D game engine written in Go.☆1,795Updated 2 months ago
- A newer version of the Go bindings for Raylib☆74Updated 5 years ago
- A pure Go game engine☆1,628Updated 4 months ago
- Networked Entity Component System; a networking layer for donburi☆28Updated 4 months ago
- A 2D shoot 'em up game made with Go, Ebitengine, and donburi. Featuring ECS (Entity Component System).☆296Updated 7 months ago