jackpal / smallpt-swift
Smallpt: Global Illumination in Swift
☆20Updated 9 years ago
Related projects: ⓘ
- ☆32Updated this week
- A live editing environment for Apple's Metal MSL shader libraries☆45Updated 7 years ago
- Playing with Metal☆46Updated 6 years ago
- Metal ray-tracer source code☆63Updated 4 months ago
- A small software graphics renderer☆87Updated 6 years ago
- A command-line-compilable example of Metal.☆29Updated 4 years ago
- Photorealistic physically-based renderer☆43Updated 7 years ago
- Mallie, bootstrap for your own ray tracer.☆57Updated 7 years ago
- Just some examples of using the Metal API☆0Updated 9 years ago
- simple water simulation on the GPU☆48Updated 10 years ago
- a simple SPIR-V parser☆26Updated 9 years ago
- Simple N-body visualisation using Metal on OS X.☆62Updated 2 years ago
- lucille global illumination renderer☆91Updated 15 years ago
- SwiftGL Math Library☆63Updated 3 years ago
- ☆67Updated this week
- A minimalistic, dependency-free C++ path tracer☆22Updated 9 years ago
- A scene graph based framework for interactive 3D applications☆36Updated 3 months ago
- Vulpes is C++ STL compute library for Metal Programming on iOS and Mac OS X GPUs☆30Updated 9 years ago
- OpenGL Loader☆43Updated 6 years ago
- The Abstract GPU is a cross platform low-level 3D graphics API.☆46Updated 2 months ago
- Source code to pbrt, the ray tracer described in "Physically Based Rendering: From Theory To Implementation"☆80Updated 2 months ago
- A lesson in how to set up OpenGL on OS X☆101Updated last month
- implementation of safegi: an rendering system with dimensional analysis.☆30Updated 11 years ago
- Apple Metal framework playground☆53Updated 10 years ago
- ☆90Updated 8 years ago
- tiny C library of various graphics utilities and GL demos☆55Updated 5 years ago
- A Trip Through The Graphics Pipeline☆61Updated 12 years ago
- ☆31Updated this week
- vectorized high-level math library☆43Updated 5 years ago