inspirai / TimeChamberView external linksLinks
A Massively Parallel Large Scale Self-Play Framework
☆361Jan 9, 2023Updated 3 years ago
Alternatives and similar repositories for TimeChamber
Users that are interested in TimeChamber are comparing it to the libraries listed below
Sorting:
- RL implementations☆1,300Updated this week
- C++-based high-performance parallel environment execution engine (vectorized env) for general RL environments.☆1,265Aug 12, 2024Updated last year
- Vectorization techniques for fast population-based training.☆57Aug 12, 2022Updated 3 years ago
- Enabling Mixed Opponent Strategy Script and Self-play on SMAC☆41Jul 24, 2025Updated 6 months ago
- Adversarial skill embeddings for training reusable controllers for physically simulated characters.☆1,060Dec 7, 2025Updated 2 months ago
- Modular Single-file Reinfocement Learning Algorithms Library☆38May 16, 2023Updated 2 years ago
- Isaac Gym Reinforcement Learning Environments☆2,838Oct 26, 2024Updated last year
- Safe Multi-Agent Isaac Gym benchmark for safe multi-agent reinforcement learning research.☆66Jan 10, 2025Updated last year
- This is a library that provides dual dexterous hand manipulation tasks through Isaac Gym☆974Feb 18, 2025Updated 11 months ago
- A platform for intelligent agent learning based on a 3D open-world FPS game developed by Inspir.AI.☆61Aug 27, 2022Updated 3 years ago
- ☆359Oct 12, 2022Updated 3 years ago
- A parallel framework for population-based multi-agent reinforcement learning.☆549Dec 14, 2023Updated 2 years ago
- Adaptable Agent Populations via a Generative Model of Policies☆12Oct 14, 2021Updated 4 years ago
- Contrastive UCB: Provably Efficient Contrastive Self-Supervised Learning in Online Reinforcement Learning☆11Jun 16, 2022Updated 3 years ago
- CIC: Contrastive Intrinsic Control for Unsupervised Skill Discovery☆83Jul 27, 2022Updated 3 years ago
- A Simple, Distributed and Asynchronous Multi-Agent Reinforcement Learning Framework for Google Research Football AI.☆114Jan 16, 2024Updated 2 years ago
- Benchmark for Continuous Multi-Agent Robotic Control, based on OpenAI's Mujoco Gym environments.☆368Mar 16, 2023Updated 2 years ago
- A curated list of awesome NVIDIA Issac Gym frameworks, papers, software, and resources☆1,130Updated this week
- 🪐 The Sebulba architecture to scale reinforcement learning on Cloud TPUs in JAX☆61Oct 23, 2023Updated 2 years ago
- ☆15Jun 1, 2023Updated 2 years ago
- ☆11Apr 23, 2021Updated 4 years ago
- ☆106Oct 23, 2023Updated 2 years ago
- ☆278Aug 20, 2022Updated 3 years ago
- Accelerated replay buffers in JAX☆46Sep 17, 2022Updated 3 years ago
- [SIGGRAPH 2023] Composite Motion Learning with Task Control☆173Jul 29, 2025Updated 6 months ago
- A Multi-Task Dataset for Simulated Humanoid Control☆205Mar 27, 2025Updated 10 months ago
- ☆41Oct 19, 2022Updated 3 years ago
- This is the source code of RPG (Reward-Randomized Policy Gradient)☆42Sep 1, 2022Updated 3 years ago
- Unified Reinforcement Learning Framework☆816Sep 6, 2024Updated last year
- ☆45Nov 29, 2021Updated 4 years ago
- [NeurIPS 2022] Open source code for reusing prior computational work in RL.☆100Jul 5, 2023Updated 2 years ago
- A videogame made with PyGame turned into an Open AI Gym Learning Environment for Reinforcement Learning agents.☆15Jan 3, 2023Updated 3 years ago
- Safe Multi-Agent MuJoCo benchmark for safe multi-agent reinforcement learning research.☆71Jun 13, 2024Updated last year
- Predictable MDP Abstraction for Unsupervised Model-Based RL (ICML 2023)☆32Feb 6, 2023Updated 3 years ago
- Simple single file implementations of Reinforcement Learning algorithms in Julia☆23Feb 15, 2025Updated 11 months ago
- Co-Adaptation of Algorithmic and Implementational Innovations in Inference-based Deep Reinforcement Learning (NeurIPS2021)☆20Oct 25, 2021Updated 4 years ago
- Official Code Release for Pipeline PSRO: A Scalable Approach for Finding Approximate Nash Equilibria in Large Games☆54Aug 30, 2024Updated last year
- ☆250Nov 19, 2024Updated last year
- ☆148Dec 9, 2024Updated last year