shader-slang / optix-examples
A collection of examples following the OptiX 7 Siggraph course that demonstrate how to use Slang with OptiX
☆11Updated 3 years ago
Alternatives and similar repositories for optix-examples:
Users that are interested in optix-examples are comparing it to the libraries listed below
- This repository will eventually hold the supplemental data and code for the paper: "" which will be presented at SIGGRAPH 2022☆28Updated 2 years ago
- ☆33Updated 2 years ago
- GPU prototype implementation for neural parametric mixtures guiding☆24Updated last month
- Implementation of the SIGGRAPH 2022 paper "Efficiency-aware MIS for bidirectional rendering algorithms"☆28Updated 2 years ago
- Implementation of "Focal Path Guiding for Light Transport Simulation" (SIGGRAPH 2023)☆21Updated last year
- Implementation of "Efficiency-Aware Russian Roulette and Splitting" (SIGGRAPH 2022)☆48Updated last year
- OptiX SDK headers, everything needed to build & run OptiX applications. SDK samples not included.☆16Updated 3 weeks ago
- 2D visualizer for specular path manifolds☆64Updated 3 years ago
- ☆31Updated 11 months ago
- Core code of the paper "Unbiased Caustics Rendering Guided by Representative Specular Paths".☆11Updated 2 years ago
- Mitsuba Implementation of SDMM Path Guiding☆18Updated 3 years ago
- The repository for our publication: "Progressive null-tracking for volumetric rendering" which will be presented at SIGGRAPH 2023 for the…☆24Updated last month
- Code for "Monte Carlo Estimators for Differential Light Transport" (SIGGRAPH 2021) by Tizian Zeltner, Sébastien Speierer, Iliyan Georgiev…☆42Updated 2 years ago
- Source code supporting the High Performance Graphics 2022 paper: Supporting Unified Shader Specialization by Co-opting C++ Features☆14Updated 2 years ago
- An online test suite for rendering research, based on Disney Research's interactive viewer☆42Updated 3 years ago
- Implementation of the paper "Variance-Aware Multiple Importance Sampling" for bidirectional path tracing in PBRT.☆36Updated 5 years ago
- This repository contains the source code of the paper Primary-Space Adaptive Control Variates using Piecewise-Polynomial Approximations b…☆21Updated 2 years ago
- Source code for "Revisiting controlled mixture sampling for rendering applications" SIGGRAPH 2023☆20Updated last year
- Implementation for "Bounding Volume Hierarchy Optimization through Agglomerative Treelet Restructuring"☆55Updated 9 years ago
- A simple interactive ray-tracing renderer.☆43Updated 4 months ago
- ☆25Updated last year
- 'cubicle' - a CUDA-centric BVH query library (kNN, find closest point, etc)☆21Updated 2 weeks ago
- Implementation of the paper "Variance-Aware Path Guiding" (SIGGRAPH 2020)☆37Updated 4 years ago
- A simple and fast parser for PBRT v3 files☆24Updated last year
- Real-Time Path Guiding Using Bounding Voxel Sampling☆29Updated 7 months ago
- A C++/CUDA library for loading CUDA sparse textures on demand in OptiX renderers☆14Updated 2 months ago
- Renderer and BVH traversal library☆59Updated 4 months ago
- a simple implementation of "Resampling-aware Weighting Functions for Bidirectional Path Tracing Using Multiple Light Sub-Paths" (ACM TOG …☆24Updated 5 months ago
- Codes of Chi-squared Progressive Photon Mapping☆27Updated 4 years ago
- Source Code for "Neural Prefiltering for Correlation-Aware Levels of Detail" (SIGGRAPH 2023)☆17Updated last year