ikorin24 / FbxParser
Low-level fbx file parser🍏
☆13Updated 3 years ago
Alternatives and similar repositories for FbxParser:
Users that are interested in FbxParser are comparing it to the libraries listed below
- ☆18Updated last year
- An experimentation in creating a game engine from scratch with .NET Core☆17Updated 11 months ago
- A C# implementation of LibSquish, used to compress texture images into GPU compatible compression formats.☆20Updated 11 months ago
- C# and .NET Framework wrapper for the Autodesk FBX SDK written in C++/CLI (managed C++).☆37Updated last year
- WPF samples for Ab3d.PowerToys library - the ultimate 3D toolkit for .Net☆16Updated 3 months ago
- A lightweight and easy-to-use C# graphics library backed by DirectX 11.☆17Updated 3 years ago
- Everything needed to host a CLR inside C++☆11Updated 4 months ago
- Evergine Low-Level API samples.☆20Updated 2 weeks ago
- Example project for embedding and interfacing with a .NET 6 runtime with C++ using https://github.com/KevinGliewe/dotnet_runtime☆16Updated 3 years ago
- SPIRV-Cross.NET is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages…☆17Updated 2 years ago
- C# Unmanaged Array Library🍓☆21Updated 4 years ago
- .Net managed glTF Veldrid-based renderer☆18Updated 2 years ago
- Native transpiled C API of the Unigine☆16Updated 3 years ago
- OpenGL(OpenTK)を使ったゲームエンジン(C# 100%)☆9Updated 2 years ago
- SPIR-V shader translation for Veldrid, using SPIRV-Cross☆50Updated 6 months ago
- Sample SharpVk applications using Vulkan API in C#☆26Updated 7 years ago
- Interop bindings for D3D12MemoryAllocator☆19Updated last month
- C# (via Irony) GLSL syntax parser & GLSL/C++ preprocessor written in C#☆8Updated 9 years ago
- A terrain generator built with C# and the OpenTK bindings to OpenGL.☆13Updated last year
- The exomia/framework can be used to develop cross platform applications, 2D/3D video games and simulations.☆24Updated 2 years ago
- Vulkan binding for .net☆32Updated 7 months ago
- C# CSS flexbox implement, and more... . Adapt from https://github.com/kjk/flex☆19Updated 4 years ago
- Vulkan Memory Allocator ported to C# using Silk.NET bindings☆31Updated 2 years ago
- This repository contains low-level bindings for RenderDoc used in Evergine.☆21Updated last month
- A New EXperimental Scene Graph in .NET Core☆31Updated 3 weeks ago
- Onyx3D# 3D graphic engine and content editor developed with C# and OpenTK☆19Updated 5 years ago
- High Performance QuadTree's for C# with proper struct support☆18Updated 2 years ago
- Yet another .NET IL to C++ transpiler with concurrent GC☆29Updated 2 months ago
- A simple pinvoke generator based on CppAst to generate C# for C++☆33Updated 5 years ago
- a minimal example of C# wasm WebGL app based on NativeAOT-LLVM WebAssembly☆20Updated 3 years ago